You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
I am making this issue because this is planned, but it has not been posted here yet and it's easy to forget about since it's a relatively minor feature.
Corrosion Cannon's alt-fire blobs tend to be destroyed by projectiles. Normally, that behavior is expected, as it can be used to clear out traps laid out by an enemy actor, or even shoot them down mid-air (which is very cool).
However, this also happens when corroder2 grenades fired by the same player collide. This essentially results in two (or sometimes more due to acid droplets) traps being wasted, which is surprisingly not an uncommon behavior in the heat of battle.
Quin's idea to change this was to make the blobs grow when shot with another, and also when sprayed with corroder1. This would increase their damage correlating with size. I don't really know what the limit for this would be, but when reaching maximum size, the big glob could explode or do something else (one joke idea was to make the glob gain sentience and move around the map like a monster lol)
The text was updated successfully, but these errors were encountered:
I am making this issue because this is planned, but it has not been posted here yet and it's easy to forget about since it's a relatively minor feature.
Corrosion Cannon's alt-fire blobs tend to be destroyed by projectiles. Normally, that behavior is expected, as it can be used to clear out traps laid out by an enemy actor, or even shoot them down mid-air (which is very cool).
However, this also happens when corroder2 grenades fired by the same player collide. This essentially results in two (or sometimes more due to acid droplets) traps being wasted, which is surprisingly not an uncommon behavior in the heat of battle.
Quin's idea to change this was to make the blobs grow when shot with another, and also when sprayed with corroder1. This would increase their damage correlating with size. I don't really know what the limit for this would be, but when reaching maximum size, the big glob could explode or do something else (one joke idea was to make the glob gain sentience and move around the map like a monster lol)
The text was updated successfully, but these errors were encountered: