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I work hexagon maps, and I store everything with ivec3 because most operations are cheaper with integers. It's common for when calculating from hexagon space to world/screen space, convert the ivec3 to vec3, so there's no rounding issues. It would be nice to have ivec types to vec type conversions. Something like:
I work hexagon maps, and I store everything with ivec3 because most operations are cheaper with integers. It's common for when calculating from hexagon space to world/screen space, convert the ivec3 to vec3, so there's no rounding issues. It would be nice to have ivec types to vec type conversions. Something like:
Maybe a macro?
any better ideas? feedback welcome.
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