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It would be cool to add support for detail textures and more advanced terrain texturing techniques, like in UDK:
https://docs.unrealengine.com/udk/Three/TerrainAdvancedTextures.html
There is an old Urho project that did this:
https://github.com/JTippetts/U3DTerrainEditor
The text was updated successfully, but these errors were encountered:
👍, also add hextiling while you're at it.
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It would be cool to add support for detail textures and more advanced terrain texturing techniques, like in UDK:
https://docs.unrealengine.com/udk/Three/TerrainAdvancedTextures.html
There is an old Urho project that did this:
https://github.com/JTippetts/U3DTerrainEditor
The text was updated successfully, but these errors were encountered: