You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Editor.exe!SampleProject::SampleProject(Urho3D::Context * context) Line 40 C++ Symbols loaded.
Editor.exe!Urho3D::MakeShared<SampleProject,Urho3D::Context * &>(Urho3D::Context * & <args_0>) Line 607 C++ Symbols loaded.
Editor.exe!Urho3D::PluginApplication::RegisterPluginApplication::__l2::<lambda>(Urho3D::Context * context) Line 156 C++ Symbols loaded.
Editor.exe!Urho3D::SharedPtr<Urho3D::PluginApplication,Urho3D::PluginApplication> <lambda>(Urho3D::Context *)::<lambda_invoker_cdecl>(Urho3D::Context * context) Line 157 C++ Symbols loaded.
> Editor.exe!Urho3D::PluginManager::PluginManager(Urho3D::Context * context) Line 244 C++ Symbols loaded.
Editor.exe!Urho3D::Engine::Initialize(const eastl::hash_map<eastl::basic_string<char,eastl::allocator>,Urho3D::Variant,eastl::hash<eastl::basic_string<char,eastl::allocator>,void>,eastl::equal_to<eastl::basic_string<char,eastl::allocator>>,eastl::allocator,1> & parameters) Line 278 C++ Symbols loaded.
Editor.exe!Urho3D::Application::Run() Line 115 C++ Symbols loaded.
And then on project been opened:
> Editor.exe!SampleProject::SampleProject(Urho3D::Context * context) Line 40 C++ Symbols loaded.
Editor.exe!Urho3D::MakeShared<SampleProject,Urho3D::Context * &>(Urho3D::Context * & <args_0>) Line 607 C++ Symbols loaded.
Editor.exe!Urho3D::PluginApplication::RegisterPluginApplication::__l2::<lambda>(Urho3D::Context * context) Line 156 C++ Symbols loaded.
Editor.exe!Urho3D::SharedPtr<Urho3D::PluginApplication,Urho3D::PluginApplication> <lambda>(Urho3D::Context *)::<lambda_invoker_cdecl>(Urho3D::Context * context) Line 157 C++ Symbols loaded.
Editor.exe!Urho3D::PluginManager::PluginManager(Urho3D::Context * context) Line 244 C++ Symbols loaded.
Editor.exe!Urho3D::MakeShared<Urho3D::PluginManager,Urho3D::WeakPtr<Urho3D::Context,Urho3D::Context> &>(Urho3D::WeakPtr<Urho3D::Context,Urho3D::Context> & <args_0>) Line 607 C++ Symbols loaded.
Editor.exe!Urho3D::Project::Project(Urho3D::Context * context, const eastl::basic_string<char,eastl::allocator> & projectPath, const eastl::basic_string<char,eastl::allocator> & settingsJsonPath, bool isReadOnly) Line 206 C++ Symbols loaded.
Editor.exe!Urho3D::MakeShared<Urho3D::Project,Urho3D::WeakPtr<Urho3D::Context,Urho3D::Context> &,eastl::basic_string<char,eastl::allocator> &,eastl::basic_string<char,eastl::allocator> &,bool &>(Urho3D::WeakPtr<Urho3D::Context,Urho3D::Context> & <args_0>, eastl::basic_string<char,eastl::allocator> & <args_1>, eastl::basic_string<char,eastl::allocator> & <args_2>, bool & <args_3>) Line 607 C++ Symbols loaded.
Editor.exe!Urho3D::Editor::UpdateProjectStatus() Line 623 C++ Symbols loaded.
Editor.exe!Urho3D::Editor::Start::__l2::<lambda>(Urho3D::StringHash __formal, eastl::hash_map<Urho3D::StringHash,Urho3D::Variant,eastl::hash<Urho3D::StringHash,void>,eastl::equal_to<Urho3D::StringHash>,eastl::allocator,0> & __formal) Line 250 C++ Symbols loaded.
Editor.exe!eastl::invoke_impl<void <lambda>(Urho3D::StringHash, eastl::hash_map<Urho3D::StringHash,Urho3D::Variant,eastl::hash<Urho3D::StringHash,void>,eastl::equal_to<Urho3D::StringHash>,eastl::allocator,0> &) &,Urho3D::StringHash,eastl::hash_map<Urho3D::StringHash,Urho3D::Variant,eastl::hash<Urho3D::StringHash,void>,eastl::equal_to<Urho3D::StringHash>,eastl::allocator,0> &>(Urho3D::Editor::Start::__l2::void <lambda>(Urho3D::StringHash, eastl::hash_map<Urho3D::StringHash,Urho3D::Variant,eastl::hash<Urho3D::StringHash,void>,eastl::equal_to<Urho3D::StringHash>,eastl::allocator,0> &) & func, Urho3D::StringHash && <args_0>, eastl::hash_map<Urho3D::StringHash,Urho3D::Variant,eastl::hash<Urho3D::StringHash,void>,eastl::equal_to<Urho3D::StringHash>,eastl::allocator,0> & <args_1>) Line 56 C++ Symbols loaded.
Editor.exe!eastl::invoke<void <lambda>(Urho3D::StringHash, eastl::hash_map<Urho3D::StringHash,Urho3D::Variant,eastl::hash<Urho3D::StringHash,void>,eastl::equal_to<Urho3D::StringHash>,eastl::allocator,0> &) &,Urho3D::StringHash,eastl::hash_map<Urho3D::StringHash,Urho3D::Variant,eastl::hash<Urho3D::StringHash,void>,eastl::equal_to<Urho3D::StringHash>,eastl::allocator,0> &>(Urho3D::Editor::Start::__l2::void <lambda>(Urho3D::StringHash, eastl::hash_map<Urho3D::StringHash,Urho3D::Variant,eastl::hash<Urho3D::StringHash,void>,eastl::equal_to<Urho3D::StringHash>,eastl::allocator,0> &) & func, Urho3D::StringHash && <args_0>, eastl::hash_map<Urho3D::StringHash,Urho3D::Variant,eastl::hash<Urho3D::StringHash,void>,eastl::equal_to<Urho3D::StringHash>,eastl::allocator,0> & <args_1>) Line 87 C++ Symbols loaded.
Editor.exe!eastl::internal::function_base_detail<16>::function_manager<void <lambda>(Urho3D::StringHash, eastl::hash_map<Urho3D::StringHash,Urho3D::Variant,eastl::hash<Urho3D::StringHash,void>,eastl::equal_to<Urho3D::StringHash>,eastl::allocator,0> &),void,Urho3D::StringHash,eastl::hash_map<Urho3D::StringHash,Urho3D::Variant,eastl::hash<Urho3D::StringHash,void>,eastl::equal_to<Urho3D::StringHash>,eastl::allocator,0> &>::Invoker(Urho3D::StringHash <args_0>, eastl::hash_map<Urho3D::StringHash,Urho3D::Variant,eastl::hash<Urho3D::StringHash,void>,eastl::equal_to<Urho3D::StringHash>,eastl::allocator,0> & <args_1>, const eastl::internal::functor_storage<16> & functor) Line 397 C++ Symbols loaded.
Editor.exe!eastl::internal::function_detail<16,void __cdecl(Urho3D::StringHash,eastl::hash_map<Urho3D::StringHash,Urho3D::Variant,eastl::hash<Urho3D::StringHash,void>,eastl::equal_to<Urho3D::StringHash>,eastl::allocator,0> &)>::operator()(Urho3D::StringHash <args_0>, eastl::hash_map<Urho3D::StringHash,Urho3D::Variant,eastl::hash<Urho3D::StringHash,void>,eastl::equal_to<Urho3D::StringHash>,eastl::allocator,0> & <args_1>) Line 543 C++ Symbols loaded.
Editor.exe!eastl::function<void __cdecl(Urho3D::StringHash,eastl::hash_map<Urho3D::StringHash,Urho3D::Variant,eastl::hash<Urho3D::StringHash,void>,eastl::equal_to<Urho3D::StringHash>,eastl::allocator,0> &)>::operator()(Urho3D::StringHash <args_0>, eastl::hash_map<Urho3D::StringHash,Urho3D::Variant,eastl::hash<Urho3D::StringHash,void>,eastl::equal_to<Urho3D::StringHash>,eastl::allocator,0> & <args_1>) Line 109 C++ Symbols loaded.
Editor.exe!Urho3D::EventHandler11Impl::Invoke(eastl::hash_map<Urho3D::StringHash,Urho3D::Variant,eastl::hash<Urho3D::StringHash,void>,eastl::equal_to<Urho3D::StringHash>,eastl::allocator,0> & eventData) Line 306 C++ Symbols loaded.
Editor.exe!Urho3D::Object::OnEvent(Urho3D::Object * sender, Urho3D::StringHash eventType, eastl::hash_map<Urho3D::StringHash,Urho3D::Variant,eastl::hash<Urho3D::StringHash,void>,eastl::equal_to<Urho3D::StringHash>,eastl::allocator,0> & eventData) Line 91 C++ Symbols loaded.
Editor.exe!Urho3D::Object::SendEvent(Urho3D::StringHash eventType, eastl::hash_map<Urho3D::StringHash,Urho3D::Variant,eastl::hash<Urho3D::StringHash,void>,eastl::equal_to<Urho3D::StringHash>,eastl::allocator,0> & eventData) Line 343 C++ Symbols loaded.
Editor.exe!Urho3D::Object::SendEvent(Urho3D::StringHash eventType) Line 272 C++ Symbols loaded.
Editor.exe!Urho3D::Time::EndFrame() Line 138 C++ Symbols loaded.
Editor.exe!Urho3D::Engine::RunFrame() Line 643 C++ Symbols loaded.
Editor.exe!Urho3D::Application::Run() Line 133 C++ Symbols loaded.
Editor.exe!RunApplication() Line 28 C++ Symbols loaded.
The text was updated successfully, but these errors were encountered:
On Editor startup:
And then on project been opened:
The text was updated successfully, but these errors were encountered: