Description
The problem
Since we have had ace permissions added as the new permission system there hasn't been a way of saving players permissions if he isn't added manually in the server.cfg. So it would be nice if there was a way of saving/printing add_principal inside server.cfg when using command /addpermission if it could be possible to add lines thru a script inside server.cfg
Ideal solution
So when using /addpermission [ID] [identifier] [permission.name]
It saves the params inside server.cfg if it even possible to access server.cfg thru a script.
Alternative solutions
If it isn't possible to access the server.cfg thru a script to write inside it then have a different sile such as permissions.cfg or whatever extention it may be and use the file to check whenever the QBCore.Functions.HasPermission is checked.
Additional context
No response