8000 [Help] wonder how luv_renamed.c implement · Issue #97 · luvit/luvi · GitHub
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[Help] wonder how luv_renamed.c implement #97
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@starwing

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@starwing

Hi,

luv_renamed.c used to redirect dll's that linked with 'luvi.exe' to load symbols from current process, right?

I just want the same tech to make a standalone lua.exe, to makes dlls that linked against lua53.dll to use symbols exported by lua.exe, so I write a redir_luadll.c, same with luv_renamed.c.

but I have some questions:

  1. is my dll (say, foo.dll) need some specific way to build? If that, means I can't use the right now dlls to support my lua.exe.
  2. I use both MSVC and MinGW, does MinGW support this usage?

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