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Description
When HERO animation supports gesture return, it performs abnormally, as shown in the following animation
code:
import 'package:flutter/material.dart';
import 'package:get/get.dart';
void main() {
runApp(const MyApp());
}
class MyApp extends StatelessWidget {
const MyApp({super.key});
// This widget is the root of your application.
@override
Widget build(BuildContext context) {
return GetMaterialApp(
title: 'Flutter Demo',
getPages: [
GetPage(name: "/p1", page: () => Page1()),
GetPage(name: "/p2", page: () => Page2()),
],
initialRoute: "/p1",
);
}
}
class Page1 extends StatelessWidget {
const Page1({super.key});
@override
Widget build(BuildContext context) {
return Scaffold(
body: Container(
alignment: Alignment.topLeft,
child: Hero(
tag: 'hero',
transitionOnUserGestures: true,
child: Container(
width: 20,
height: 20,
color: Colors.red,
),
),
),
floatingActionButton: FloatingActionButton(
onPressed: () => Get.toNamed("p2"),
child: const Icon(Icons.navigate_next),
));
}
}
class Page2 extends StatelessWidget {
const Page2({super.key});
@override
Widget build(BuildContext context) {
return Scaffold(
body: Container(
alignment: Alignment.bottomRight,
child: Hero(
tag: 'hero',
transitionOnUserGestures: true,
child: Container(
width: 20,
height: 20,
color: Colors.red,
),
),
),
);
}
}
To Reproduce
click floatingActionButton . Get.toNamed("p2");
Expected behavior
The animation becomes normal, just like Navigate
Screenshots
ScreenRecording_05-14-2025.18-07-31_1.MP4
Flutter Version:
Flutter 3.27.1 • channel stable • https://github.com/flutter/flutter.git
Framework • revision 17025dd882 (5 months ago) • 2024-12-17 03:23:09 +0900
Engine • revision cb4b5fff73
Tools • Dart 3.6.0 • DevTools 2.40.2
Getx Version:
get: ^5.0.0-release-candidate-9.3.2
Describe on which device you found the bug:
iPhone12 / 18.0.1
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