Support different resolutions (make startup more robust with regards to full screen) · Issue #128 · isledecomp/isle-portable · GitHub
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Some monitors, like the one my M1 MBP has, does not have a 640x480 resolution setting. Currently, the game appears to demand a 640x480 resolution, crashing without one.
The text was updated successfully, but these errors were encountered:
Do not check for supported resolution when running in window mode
foxtacles
changed the title
Support different resolutions
Support different resolutions (make startup more robust with regards to full screen)
May 24, 2025
From what I've heard, this repository is to keep it as close as possible to the original Lego Island with minimal improvements, generally to get it to work (and port it to other architectures). My guess is that the next stage of this project, which will be more geared towards improvements and Quality of Life fixes, will look more into fixing the issue.
Getting the game to launch properly in both windowed and full screen mode is what it's really about. This has worked in the original LEGO Island as well, so we should make it work here too.
This won't involve changing the actual game resolution, just trivial things like up-scaling
Some monitors, like the one my M1 MBP has, does not have a 640x480 resolution setting. Currently, the game appears to demand a 640x480 resolution, crashing without one.
The text was updated successfully, but these errors were encountered: