8000 Support different resolutions (make startup more robust with regards to full screen) · Issue #128 · isledecomp/isle-portable · GitHub
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Support different resolutions (make startup more robust with regards to full screen) #128

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ItzSwirlz opened this issue May 19, 2025 · 3 comments

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@ItzSwirlz
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Some monitors, like the one my M1 MBP has, does not have a 640x480 resolution setting. Currently, the game appears to demand a 640x480 resolution, crashing without one.

@AJenbo
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AJenbo commented May 19, 2025

I hear that the maintainers do not want to do so. But I have some alternate suggestions.

  • When no fitting mode is detected switch to windowed mode
  • Use up-scaling
  • Show an error if no fitting resolution can be set
  • Do not check for supported resolution when running in window mode

@foxtacles foxtacles changed the title Support different resolutions Support different resolutions (make startup more robust with regards to full screen) May 24, 2025
@MaddTheSane
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From what I've heard, this repository is to keep it as close as possible to the original Lego Island with minimal improvements, generally to get it to work (and port it to other architectures). My guess is that the next stage of this project, which will be more geared towards improvements and Quality of Life fixes, will look more into fixing the issue.

@foxtacles
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Getting the game to launch properly in both windowed and full screen mode is what it's really about. This has worked in the original LEGO Island as well, so we should make it work here too.

This won't involve changing the actual game resolution, just trivial things like up-scaling

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