Releases: hh79/gzdoomvr
gzdoomvr 4.13.2.2
Added secondary mappings
Added snap turn
Unlocked hmd yaw when game is paused or intro is played
Fixed performance in menus or when intro is played
Fixed shotgun vertical spread
Fixed player sprite orientation when displayed in mirror
Fixed Strife's grenade attack behavior to use weapon position
Fixed Heretic's powered phoenix attack
Fixed powered wand attack
Disabled player turning during Fist or Chainsaw Attack
gzdoomvr 4.13.2.1
This version includes changes to controller bindings. Your current controller settings may no longer work correctly.
To resolve this, please reset your settings to default or delete your existing GZDoomVR configuration file, located in Documents/My Games/GZDoomVR.
Fixed default controller bindings for Meta Quest (thanks codeflorist)
Fixed weapon sprite translucency issues
Fixed spawn missile rockets to align with weapon position
Fixed rail attacks to align with weapon position
Fixed movement on slopes and lifts
Restored multisampling settings
gzdoomvr 4.13.2
Merged GZDoom 4.13.2
gzdoomvr 4.12.2
Merged GZDoom 4.12.2
Fixed default controller bindings
gzdoomvr 4.11.3
Merged GZDoom 4.11.3.
Happy Eviternity II playing :)
gzdoomvr 4.9.0
Merged GZDoom 4.9.0
gzdoomvr 4.8.2
Merged GZDoom 4.8.2
gzdoomvr 4.7.1
Merged GZDoom 4.7.1
gzdoomvr 4.6.1
Merged GZDoom 4.6.1
gzdoomvr 4.6.0
Merged GZDoom 4.6.0