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I tried to replace the playing world block with the same block file from the same seed world, but ran into an issue
First, move away from the block in the game so that it is out of range, replace the corresponding.mca file, and then move closer to the replaced block, you will find that the terrain inside the block is strange, and looks like a split grid
Blocks will only be formed properly if the game is restarted after replacing a block and before approaching the block area
How can I solve this problem? I want to avoid restarting and replacing blocks normally
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