Open
Description
Hi
I wrote a set of examples (UI and OpenGL)
https://github.com/George66/Factor
All cube textures are loaded with errors (Linux), but deploy-tool fixes it.
Some simple textures are stretched or compressed diagonally (try 1.jpg from example "6-gadget" in example "3-texture")
The texture gets distorted when you load it in "begin-world" (example "3-texture"), but it is not distorted if you load it in "graft*"
(example "6-gadget"). Thank you for the fun.
George
Metadata
Metadata
Assignees
Labels
No labels