8000 Fails to build with OpenGL-2.8.0.0 · Issue #8 · fumieval/free-game · GitHub
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Fails to build with OpenGL-2.8.0.0 #8
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@arkeet

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@arkeet

OpenGL-2.8.0.0 removes the StateVar dependency, providing its own StateVar implementation in Graphics.Rendering.OpenGL.GL.StateVar instead of Data.StateVar, which causes Backends.GLFW to fail to build.

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