8000 continue_story_maximally() does not concatenate multiple lines as expected · Issue #79 · ephread/inkgd · GitHub
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continue_story_maximally() does not concatenate multiple lines as expected #79
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@Bard09

Description

@Bard09

Describe the bug
Calling the continue_story_maximally() method in ink_player.gd (both on the current & godot4 branches) does not concatenate as the description states. It only returns the last rendered line from Ink.

To Reproduce
Call continue_story_maximally() when there are multiple rows of Ink text that need to be returned. Only the last line will appear.

Expected behavior
All lines before the choice stopping point appear as rendered in native Ink.

Ink files
ink_player.gd

Environment:

  • OS: Windows 11
  • Godot version: 4.2 mono
  • inkgd version: godot4 branch

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