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I've got a d3d8 game with a 4:3 aspect ratio (Rosso Rabbit in Trouble, demo available here). I tried various fullscreen options, but they only seemed to set the resolution of my 1440p display to 1920x1440, meaning that I had black bars to the left and right when alt-tabbing to a different application.
How can I make dxwrapper output a 2560x1440 (16:9) picture with the 1920x1440 3d render in the middle and black bars to the left and right, so that my video output resolution doesn't get messed up?
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