8000 [Issue Report]: Leoric's Life Steal not Synced in Multiplayer · Issue #7995 · diasurgical/DevilutionX · GitHub
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[Issue Report]: Leoric's Life Steal not Synced in Multiplayer #7995
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@NiteKat

Description

@NiteKat

Operating System

Windows x64

DevilutionX version

Custom build (please specify commit ID)

Describe

PR #7983 , suspect it exists on 707ceb1 since that is the commit the PR is up to from master

Leoric's HP syncing doesn't appear to account for his life steal.

To Reproduce

  1. Host a multiplayer game with at least two characters.
  2. Find Leoric and fight him.
  3. Observe that the clients see different life values for Leoric, especially if he gets over his max life on one client but not the other.

Expected Behavior

Leoric's life steal should be synced across all mutliplayer clients correctly.

Additional context

Clip showing the desync:

https://www.twitch.tv/nitekat/clip/VainTawdryBatTakeNRG-NFK07Oj8lCDu3nEA

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    vanillaBugs found also in the original Diablo 1.09b release

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