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Hello everyone I'm adding an object with a lot of textures to the scene. The preview in the browser works well, but trying to run it through the Simulator causes a black screen and crashes after a few seconds. If you remove all the textures, everything starts well in the Simulator. If there are any solutions? Is there any way to fix this with the settings?
@dumganhar
I'm trying to build a project in VS2022, but I get an error. The project folder contains the necessary libraries. Could you tell me how to solve the problem?
I'm trying to build a project in VS2022, but I get an error. The project folder contains the necessary libraries. Could you tell me how to solve the problem?
Delete the msvcp140d.dll and msvcp140.dll files in Debug or Release directory should work for you.
Or downgrade to VS 2019.
@dumganhar
Yes, thank you very much! The project has been compiled and launched. Everything is working as it should, apparently the problem is only when using the Simulator. I would really like to see a fix in the next versions.
Cocos Creator version
3.8.6
System information
Windows 10 Editor
Issue description
Hello everyone I'm adding an object with a lot of textures to the scene. The preview in the browser works well, but trying to run it through the Simulator causes a black screen and crashes after a few seconds. If you remove all the textures, everything starts well in the Simulator. If there are any solutions? Is there any way to fix this with the settings?
Relevant error log output
18:37:01 [DEBUG]: D/ XMLHttpRequest_finalize, 0000024DC3BF34C0 ...
18:37:01 [DEBUG]: D/ XMLHttpRequest_finalize, 0000024DC3BF3B60 ...
18:37:01 [DEBUG]: D/ XMLHttpRequest_finalize, 0000024DC3BF3810 ...
18:37:01 [DEBUG]: D/ XMLHttpRequest_finalize, 0000024DC3BF3EB0 ...
Steps to reproduce
Minimal reproduction project
No response
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