8000 bugs: playtest issues · Issue #277 · bahrmichael/factorio-tycoon · GitHub
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bugs: playtest issues #277
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@winex

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@winex

took naming from closed issues history. please, don't close early, thx

as i like posting into closed bugs (which i can't reopen :( and it's easy to miss them), i'll keep a list here until these are fixed:

found while i was working on rbgen, testing it or just playing:

  • bug: on_entity_destroyed+ event handling is broken (PR300 ready, deps not in)
  • bug: construction cost is free when stores have 0 required items, i.e. empty (PR312)
  • bug: currency is being lost when treasury is full or absent (+debt, PR312)
  • ? balance: propose university science recalc by recipe-calculator, etc (numbers are ready, later)
  • ? balance: propose to deflate currency to 1 science-pack-red, i.e. anti-belt-madness. (deps: consumption+debt fixes, later)
  • shooting down treasury: city is unable to rebuild it (idk, way-way later...)

partially fixed:

should be already fixed in upcoming v0.4.6:

tested:

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