8000 Using a glsl custom shader · Issue #59 · alemart/speedy-vision · GitHub
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Using a glsl custom shader  #59
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@kalwalt

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@kalwalt

I think that is not possible at the moment, but it would be awesome if the user may use it's own shader with speedy-vision, anyway i don't see any easy solution to implement such a feature, but maybe @alemart you have already think about this? Waht could be a draft idea to implement it?

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