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On Mesa you can force OpenGL 4.1 using the MESA_GL_VERSION_OVERRIDE=4.1 environment variable.
I haven't tested much, but the first version I have a report of rendering issues on OpenGL 4.1 for is 2025.03.1.
According to the changelog, we merged TAA and templated render stages.
The issue doesn't seem driver specific, as it happens on Mesa Nouveau(?) (Nvidia), Mesa i915 (Intel), and Intel proprietary on Windows. (Though all of these drivers are somewhat related and might be sharing code.)
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Apparently, we broke rendering on OpenGL 4.1
Deferred renderer:

Forward renderer:

On Mesa you can force OpenGL 4.1 using the
MESA_GL_VERSION_OVERRIDE=4.1
environment variable.I haven't tested much, but the first version I have a report of rendering issues on OpenGL 4.1 for is 2025.03.1.
According to the changelog, we merged TAA and templated render stages.
The issue doesn't seem driver specific, as it happens on Mesa Nouveau(?) (Nvidia), Mesa i915 (Intel), and Intel proprietary on Windows. (Though all of these drivers are somewhat related and might be sharing code.)
The text was updated successfully, but these errors were encountered: