8000 Support linking/loading lute optionally · Issue #561 · mlua-rs/mlua · GitHub
[go: up one dir, main page]
More Web Proxy on the site http://driver.im/
Skip to content

Support linking/loading lute optionally #561

New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Closed
8000
cheesycod opened this issue Apr 23, 2025 · 2 comments
Closed

Support linking/loading lute optionally #561

cheesycod opened this issue Apr 23, 2025 · 2 comments

Comments

@cheesycod
Copy link
cheesycod commented Apr 23, 2025

Would be nice if mlua could link against runtimes like lute and at least allowing loading lute's libraries into luau states managed by mlua. Would be nice as lute is luau's (now) official runtime for general purpose programming and it exposes a ton of useful stuff not in base luau (like the luau parser etc) and its also designed to be embeddable into Luau environments already using the C/C++ API.

Link to lute: https://github.com/luau-lang/lute

@khvzak
Copy link
Member
khvzak commented May 4, 2025

This is beyond mlua scope. I believe mlua provides rich high and low level APIs for apps to allow linking with any Lua libraries and use them from Rust.

@khvzak khvzak closed this as not planned Won't fix, can't repro, duplicate, stale May 4, 2025
@cheesycod
Copy link
Author

This is beyond mlua scope. I believe mlua provides rich high and low level APIs for apps to allow linking with any Lua libraries and use them from Rust.

Hmmm... alright. Still confused on the linking part but I'll try it out manually

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

2 participants
0