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Would be nice if mlua could link against runtimes like lute and at least allowing loading lute's libraries into luau states managed by mlua. Would be nice as lute is luau's (now) official runtime for general purpose programming and it exposes a ton of useful stuff not in base luau (like the luau parser etc) and its also designed to be embeddable into Luau environments already using the C/C++ API.
This is beyond mlua scope. I believe mlua provides rich high and low level APIs for apps to allow linking with any Lua libraries and use them from Rust.
This is beyond mlua scope. I believe mlua provides rich high and low level APIs for apps to allow linking with any Lua libraries and use them from Rust.
Hmmm... alright. Still confused on the linking part but I'll try it out manually
Would be nice if mlua could link against runtimes like lute and at least allowing loading lute's libraries into luau states managed by mlua. Would be nice as lute is luau's (now) official runtime for general purpose programming and it exposes a ton of useful stuff not in base luau (like the luau parser etc) and its also designed to be embeddable into Luau environments already using the C/C++ API.
Link to lute: https://github.com/luau-lang/lute
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