[SUGGESTION] Specify command line arguments to launch VSC from Unity as a script editor · Issue #1985 · microsoft/vscode-dotnettools · GitHub
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I selected VSCode as a script editor in Unity. I also added a custom arguments lile so:
(before enabling extension)
the reason being I don't want everything .net-related to run when just opening vscode and I want to keep a separate set of extensions specifically for Unity.
Now I also want to benefit from Visual Studio extension (com.unity.ide.visualstudio) in Unity but installing that no longer lets me add arguments like --profile.
(after enabling extension)
I want the best of both worlds.
Extension version: 1.1.1
VS Code version: Code 1.99.3 (17baf841131aa23349f217ca7c570c76ee87b957, 2025-04-15T23:18:46.076Z)
OS version: Darwin arm64 24.4.0
Modes:
The text was updated successfully, but these errors were encountered:
jbevain
changed the title
Can't add commandline arguments for when launching code from Unity as a script editor with Visual Studio extension enabled
[SUGGESTION] Specify command line arguments to launch VSC from Unity as a script editor
May 5, 2025
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Type: Feature Request
I selected VSCode as a script editor in Unity. I also added a custom arguments lile so:
the reason being I don't want everything .net-related to run when just opening vscode and I want to keep a separate set of extensions specifically for Unity.
Now I also want to benefit from Visual Studio extension (
com.unity.ide.visualstudio
) in Unity but installing that no longer lets me add arguments like --profile.I want the best of both worlds.
Extension version: 1.1.1
VS Code version: Code 1.99.3 (17baf841131aa23349f217ca7c570c76ee87b957, 2025-04-15T23:18:46.076Z)
OS version: Darwin arm64 24.4.0
Modes:
The text was updated successfully, but these errors were encountered: