8000 [SUGGESTION] Specify command line arguments to launch VSC from Unity as a script editor · Issue #1985 · microsoft/vscode-dotnettools · GitHub
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[SUGGESTION] Specify command line arguments to launch VSC from Unity as a script editor #1985

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lesha-co opened this issue May 5, 2025 · 0 comments
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area-unity Unity support enhancement New feature or request

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@lesha-co
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lesha-co commented May 5, 2025

Type: Feature Request

I selected VSCode as a script editor in Unity. I also added a custom arguments lile so:

Image (before enabling extension)

the reason being I don't want everything .net-related to run when just opening vscode and I want to keep a separate set of extensions specifically for Unity.

Now I also want to benefit from Visual Studio extension (com.unity.ide.visualstudio) in Unity but installing that no longer lets me add arguments like --profile.

Image (after enabling extension)

I want the best of both worlds.

Extension version: 1.1.1
VS Code version: Code 1.99.3 (17baf841131aa23349f217ca7c570c76ee87b957, 2025-04-15T23:18:46.076Z)
OS version: Darwin arm64 24.4.0
Modes:

@jbevain jbevain self-assigned this May 5, 2025
@jbevain jbevain added the area-unity Unity support label May 5, 2025
@jbevain jbevain changed the title Can't add commandline arguments for when launching code from Unity as a script editor with Visual Studio extension enabled [SUGGESTION] Specify command line arguments to launch VSC from Unity as a script editor May 5, 2025
@webreidi webreidi added the enhancement New feature or request label May 6, 2025
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