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Currently, if a feature in a tile is missing a geometry, the result is a mysterious error ("Unknown command: "...) thrown from loadGeometry. Is it worth it to either (a) failing earlier, in the constructor, if a geometry is missing, or (b) returning an empty geometry from loadGeometry?
The text was updated successfully, but these errors were encountered:
Currently, if a feature in a tile is missing a geometry, the result is a mysterious error ("Unknown command: "...) thrown from
loadGeometry
. Is it worth it to either (a) failing earlier, in the constructor, if a geometry is missing, or (b) returning an empty geometry fromloadGeometry
?The text was updated successfully, but these errors were encountered: