8000 Overwriting a mod in the main menu and starting the game without visiting the mods menu disables all mods · Issue #594 · Zelda64Recomp/Zelda64Recomp · GitHub
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Overwriting a mod in the main menu and starting the game without visiting the mods menu disables all mods #594

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Reonu opened this issue May 7, 2025 · 0 comments
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@Reonu
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Reonu commented May 7, 2025

Steps:

  • Open the game
  • In the main menu, drag a .nrm file for a mod that is already installed. Do not open the mods menu.
  • Overwrite
  • Do not open the mods menu, start the game
  • Your mods will have been disabled
    Video of issue: https://streamable.com/jhq0mt
@Reonu Reonu added this to the 1.2.1 milestone May 7, 2025
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