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Description
Here is a description on how to make surface shapes to be antialised:
https://stackoverflow.com/questions/42878216/opengl-how-to-draw-to-a-multisample-framebuffer-and-then-use-the-result-as-a-n
8000
Here is a description on how to make surface shapes to be antialised:
https://stackoverflow.com/questions/42878216/opengl-how-to-draw-to-a-multisample-framebuffer-and-then-use-the-result-as-a-n