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Silent0Wings/README.md

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👋 Hi, I'm Silent0Wings

Let's connect and collaborate on exciting projects!

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💻 Computer Science Student | Software Developer | Tech Enthusiast

A passionate developer from Canada with Moroccan roots


🚀 About Me

  • 🎓 Education: Pursuing a Bachelor's degree in
  • 🌟 Objective: Aspiring to make a meaningful impact in software development, driven by continuous learning and hands-on project work.
  • 💡 Interests: AI, Game Development, Security, and Mobile/Desktop Development.
  • 🌍 Languages: Fluent in English, French, and Arabic.
  • 🤝 Collaboration: Open to innovative projects and tech discussions.

Languages and Tools

blender Python cplusplus csharp html5 ifttt java linux mysql photoshop unity blender unreal engine

Top Languages


🛠️ Tech Stack

  • Languages: Java, C#/C/C++, Assembly, JavaScript, HTML/CSS
  • Frameworks & Tools: Unity, Git, GitHub, VS Code, Visual Studio, PyCharm, IntelliJ, Eclipse, Blender (3D)
  • Operating Systems: Windows Vista to 11, Windows Server 2016 to 2019, Linux (Ubuntu / Kali / Raspbian), macOS
  • Problem-Solving: Known for strong analytical and problem-solving skills with a focus on clean and efficient code.
  • Extras: Experience in 3D modeling, sculpting, and texturing, as well as basic encryption and GUI design.

📝 Projects

  • Cross-Platform Password Manager | Java
    Developed a Java-based password manager using AES 256-bit encryption for secure, multi-platform use.
    Key Concepts: Encryption, CLI, Customizable UI.

  • FSM AI for Game Development | C#, Unity
    Implemented a Finite State Machine (FSM) for NPC behavior, enabling dynamic and responsive AI in Unity-based games.
    Key Concepts: AI, State Machines, Game Development.

  • Dynamic Bridge Builder | C#, Unity
    Created a toolkit for procedural bridge generation with real-time physics-based adaptability.
    Key Concepts: Procedural Generation, Physics, Toolkit Development.

  • Unity Pathfinders Visualizer | C#, Unity
    Visualized BFS, DFS, and Swarm algorithms in Unity, showcasing AI and graph traversal techniques.
    Key Concepts: Pathfinding, AI Visualization, Graph Traversal.

  • Client Profile Chat Manager | Java
    Developed a client profile management tool with data validation and a modular architecture.
    Key Concepts: Data Validation, Modular Design, Client Management.

  • Auto Object Pooler | C#, Unity
    Enhanced performance with an object pooling system for efficient resource management.
    Key Concepts: Object Pooling, Performance Optimization, Resource Management.

  • Hybrid Caesar Cipher Encryption System | Java
    Created an advanced Caesar cipher with additional security layers for enhanced data encryption.
    Key Concepts: Encryption, Security Layers, Data Protection.


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  1. Cross-Platform-Password-Manager Cross-Platform-Password-Manager Public

    This Cross-Platform Password Manager is a Java-based desktop application designed to securely manage passwords across any operating system that supports Java (Windows 7 to 11, most Linux distributi…

    Java

  2. UnityAI-FSM-SimpleAgentBehavior UnityAI-FSM-SimpleAgentBehavior Public

    An easy-to-integrate Unity FSM for basic enemy AI behaviors, utilizing ScriptableObject for customizable and reusable AI states like Idle, Chase, and Attack.

    C#

  3. Unity-Pathfinders-Visualizer Unity-Pathfinders-Visualizer Public

    Unity Pathfinders Visualized is a Unity project that visualizes fundamental pathfinding algorithms. It features Breadth-First Search (BFS) for efficient pathfinding in unweighted graphs, Depth-Fir…

    C#

  4. Unity-SimpleObjectPooler Unity-SimpleObjectPooler Public

    An efficient Unity object pooling system designed for simplicity and flexibility. Supports multiple object types including particle systems and audio, with features for auto-enabling on instantiati…

    C#

  5. Othello-Game-Variant Othello-Game-Variant Public

    this project is an implementation of a variant of the classic board game Othello. The game is developed using object-oriented programming principles, with a focus on flexibility and extensibility. …

    C++