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Description
ezQuake version:
3.6-dev-alpha9-dev 7122~8A22B7BC
OS/device including version:
Specify GPU model, drivers, and the renderer (classic or modern) if graphics-related.
Windows 10 NVIDIA GeForce GTX 1660 Ti
Describe the bug
gl_powerupshells 1 does not adjust if a FOV is set above 90 and r_viewmodelsize is adjusted below 1 -- the shell is in the wrong location and does not properly outline the weapon
To Reproduce
Steps to reproduce the behavior:
- Set gl_powerupshells 1
- Set fov 105
- r_viewmodelsize .7
- Get a quad
- See error
Expected behavior
The powerup shell outlines the weapon
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