Description
Describe the bug
When riding a Pig with a carrot fishing rod, the Bedrock player experiences direction desync causing the Pig to constantly spin and cancel movement input from bedrock client.
To Reproduce
[1] Place a saddle on a Pig
[2] Mount the pig with carrot fishing rod
[3] Attempt to turn (look right or left)
[4] Attempt to move with touch controls
Expected behavior
The direction of the pig for the Bedrock client should match the real directions as viewed from a Java Client and the mounted animal should not spin + Pig movement should work.
Screenshots / Videos
https://imgur.com/a/IWY5fG2
Server Version
git-Paper-312
Geyser Version
Type: Geyser-Bukkit
Branch: master
Build: 188
Minecraft: Bedrock Edition Version
1.14.6(0)
Additional Context
The direction desync occurs on Horses too.
I will add more info here after some more testing.