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It can get very confusing (especially for people new to emulation, or for people that never played these systems before) when in one game the A button is the A button and it's the B button in another one, etc.
I can think of few solutions:
- Provide 2 different mappings (one that follows the physical layout of the emulated console and other that follows FunKey's layout) that can be selected from the global menu
- Show a prompt when launching a game for the first time that shows that the buttons are mapped differently (this should be accessible from the menu too so that it can be viewed again)
- Provide a simple re-maper
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