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Hi!
I've got Logitech steering wheel which is compatibile with HTML5 Gamepad API (tested here). Steering and thrust/break is represented by left analog stick.
Could you possibly fix it? (It shouldn't be that hart - it treats the same as all the other browsers)
The text was updated successfully, but these errors were encountered:
Ah okay, the problem is that the game currently looks for the substring "Racing Wheel" in the id to identify wheels. If it doesn't find that, it assumes it's a gamepad.
The steering should already work, just not accelerate/brake. Is that the case? And can you accelerate or brake using any of the buttons / levers?
Nope.
It just acts as a dead piece of hardware. In both Chrome (or in my case Chromium) andn Firefox.
However in my demo the wheel works perfectly. You can take a look at my implementation, most of the code is from HTML5Rocks.
I hope this helps you getting closer to the bug.
Hi!
I've got Logitech steering wheel which is compatibile with HTML5 Gamepad API (tested here). Steering and thrust/break is represented by left analog stick.
Could you possibly fix it? (It shouldn't be that hart - it treats the same as all the other browsers)
The text was updated successfully, but these errors were encountered: