Scene switcher - start any scene, then return to the previous one · Issue #9 · BayatGames/Support · GitHub
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One thing that I liked in QuickScene and which your scene switcher doesn't have, was the ability to play any scene with a button shown next to one that opened the scene and after test play was complete, the scene returned to the one opened previously.
E.g. you have scenes, A, B and C. Scenes B and C depends on some stuff that is set in Scene A (let's say it's a loading scene), so you can't just hit play after changing something in scene B or C. You must go through Scene A (which would then open scenes B and C).
With the way it is now, you need to change to Scene A, hit play, do the testing, then change back to scene B or C. Having a "play from scene" button would be amazing to have since you wouldn't have to change scenes manually.
So why I'm not using QuickScene instead? Simply put, it isn't compatible with modern versions of Unity and from what I've gathered, the dev doesn't intend on fixing it. And your Scene Switcher is almost a perfect replacement - it does all QuickScene did, except for that small thing.
The text was updated successfully, but these errors were encountered:
Thanks for your great suggestions, and for the reference project for inspiration.
I have checked out QuickScene, it looks good and I will try to add most of their features in Scene Switcher, but do you have checked out Scene Manager?
I will release a new update for both Scene Manager and Scene Switcher with fresh new features and design.
Thanks.
I have made the changes, and now when you press Play in Scene Manager window, it will return to the last open scene in the editor when the play mode ends.
I have attached the package here and also submitted for approval on Asset Store, download and try and let me know if it is what you were looking for or not. Scene Manager.zip
Thanks. Though TBH, Scene Manager seems to be a bit overengineered for my needs. All I really need is a simple "play" button next to button that open the scene in Scene Switcher, so it is more or less like this:
+---------------+------+
| Scene Name | Play |
+---------------+------+
One thing that I liked in QuickScene and which your scene switcher doesn't have, was the ability to play any scene with a button shown next to one that opened the scene and after test play was complete, the scene returned to the one opened previously.
E.g. you have scenes, A, B and C. Scenes B and C depends on some stuff that is set in Scene A (let's say it's a loading scene), so you can't just hit play after changing something in scene B or C. You must go through Scene A (which would then open scenes B and C).
With the way it is now, you need to change to Scene A, hit play, do the testing, then change back to scene B or C. Having a "play from scene" button would be amazing to have since you wouldn't have to change scenes manually.
So why I'm not using QuickScene instead? Simply put, it isn't compatible with modern versions of Unity and from what I've gathered, the dev doesn't intend on fixing it. And your Scene Switcher is almost a perfect replacement - it does all QuickScene did, except for that small thing.
The text was updated successfully, but these errors were encountered: