8000 Some Best Practices · Issue #1 · MaximilienBEY/dev-mobile · GitHub
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Some Best Practices #1
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@machadaCosta

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@machadaCosta

In brief, rating criteria are based on best practices.

Project Best Practices:

  • Readme
    • Required Contributors, Desc. of the app
    • Screenshots of the final app
    • Sources and References (API link)
  • Relevance of commits on GIT ("two commits is better than one")
  • Relevance of GIT Flow (branches)
  • Respect of the return date, Follow-up
  • Originality, consistency of the project

Kotlin Android Best Practices:

  • relevance of the navigation system put in place (Menus)
  • graphical interface
    • use of layouts (one layout, the ConstraintLayout, 2 layouts maximum for one screen, combination of two LinearLayout)
    • use of cards, alert dialog and other Material Design items (cf. Basic UI)
  • use of the ViewBinding
  • use of resources to externalize strings /!\ hard-coded strings
  • consistency in the naming of classes and variables
  • code indentation, use of package, comment, beware of unused variables or parts of code
  • use of the elements "seen" during the sessions
    • ConstraintLayout, or no layout if it's not needed
    • CustomView if it's relevant to play with...
    • Kotlin concepts (array, lateinit, inline fun, with(), when(), also, etc.)
    • App class
    • Gradle variables

Bonus

References

“If you think you are too small to make a difference, try sleeping with a mosquito.”
― The Dalai Lama

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