Set di edifici residenziali Modello 3D
3536
Licenza d'uso personale
specificazioni
- Geometria- Geometrie -
- poligoni1,317
- vertici1,603
- TexturesYes
- materialeYes
- riggedNo
- AnimatoNo
- Prontabile in 3DNo
- Gioco pronto (low poly)Yes
- UV mappatoYes
- UV non avvolto- Unverpackte UVs -
Descrizione
Here is my residential building set with different numbers of floors. I modeled and textured it in Blender from 17.03.2012 to 18.03.2012.
More details
3d-preview on Sketchfab
Test in Unity
Test in Unreal
Test in Blender
Available formats
You can use my 3d-model only for non-commercial, personal/private and editorial use!
Made by Dennis Haupt aka 3DHaupt
3DHaupt.com
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My name is Dennis Haupt. 3D-artist for modeling, texturing, rigging and animation since 2008. My favorite software is Blender 3d but I also work with 3d-Coat or other 3d/2d-programs.
Location: Germany - Thuringia - Ilmenau
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System:
Alienware 18: Intel(R) Core(TM) i7-4930MX CPU @ 3.00GHz NVIDIA GeForce GTX 780M x2 (SLI) 32,0 GB RAM
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More details
- VR / AR / Low-poly Yes
- Geometry Polygon mesh
- Polygons 1,317
- Vertices 1,603
- Textures Yes
- Materials Yes
- UV Mapping Yes
- Unwrapped UVs Overlapping
3d-preview on Sketchfab
Test in Unity
Test in Unreal
Test in Blender
Available formats
- Unity 3D (.unitypackage)
- UnrealEngine (.uasset)
- Blender (.blend) (5 files)
- 3D Studio (.3ds)
- Alembic (.abc)
- Collada (.dae)
- DXF (.dxf)
- Autodesk FBX (.fbx)
- MilkShape 3D (.ms3d)
- Alias/WaveFront Material (.mtl)
- OBJ (.obj)
- X3D (.x3d)
- DirectX (.X)
You can use my 3d-model only for non-commercial, personal/private and editorial use!
Made by Dennis Haupt aka 3DHaupt
3DHaupt.com
---
My name is Dennis Haupt. 3D-artist for modeling, texturing, rigging and animation since 2008. My favorite software is Blender 3d but I also work with 3d-Coat or other 3d/2d-programs.
Location: Germany - Thuringia - Ilmenau
---
System:
Alienware 18: Intel(R) Core(TM) i7-4930MX CPU @ 3.00GHz NVIDIA GeForce GTX 780M x2 (SLI) 32,0 GB RAM
---
Ecco il mio edificio residenziale con diversi numeri di piani. Ho modellato e strutturato in Blender dal 17.03.2012 al 18.03.2012.
Più dettagli
3d-preview su Sketchfab
Test in Unity
Prova in irreale
Prova in Blender
Formati disponibili
Più dettagli
- VR / AR / Low-poly Sì
- Geometria mesh poligonale
- Poligoni 1.317
- Vertici 1,603
- Textures Sì
- Materiali Sì
- Mappatura UV Sì
- UV non avvolto che si sovrappongono
3d-preview su Sketchfab
Test in Unity
Prova in irreale
Prova in Blender
Formati disponibili
- Unity 3D (.unitypackage)
- UnrealEngine (.uasset)
- Blender (.blend) (5 file)
- 3D Studio (.3ds)
- Alambicco (.abc)
- Collada (.dae)
- DXF (.dxf)
- Autodesk FBX (.fbx)
- MilkShape 3D (.ms3d)
- Materiale Alias / WaveFront (.mtl)
- OBJ (.obj)
- X3D (.x3d)
- DirectX (.X)
Jan 05, 2016
Data aggiunta
Nov 20, 2019
ultimo aggiornamento
Commenti