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karambit 3d model

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karambit royalty-free 3d model - Preview no. 1
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Royalty-vrije LicentieAlle uitgebreide toepassingen
Eenvoudig rendement
Beste prijsgarantie
Werkt uit de doos
0 bezoeken
3dsam79

bestek

  • Geometriepolygonal_quads/tris
  • polygonen11,784
  • hoekpunten12,000
  • texturesYes
  • opgetuigdNo
  • AnimatedNo
  • Geschikt voor 3D-afdrukNo
  • Game Ready (laag poly)No
  • UV-gemappedYes
  • Onverpakte UV'snon-overlapping

Formaten en bestanden

(.usd)

RFHO2I_-_Karambit_Knife.usd.zip
(.unitypackage)
36 MB

unity.zip
(.upk)
30 MB

unreal.zip
Cinema 4D
(.c4d)
63 MB

advanced
c4d_physical.zip
3ds Max
(.max)
65 MB

mentalray
max_mentalray.zip
3ds Max
(.max)
66 MB

vray 3.2
max_vray.zip
Maya
(.ma)
50 MB

mentalray
maya_mentalray.zip
Maya
(.ma)
50 MB

vray 3.2
maya_vray.zip
OBJ
(.obj)

Karambit_OBJ.rar
FBX
(.fbx)

Karambit.FBX
DXF
(.dxf)
6 MB

Karambit.DXF
Collada
(.dae)
2 MB

Karambit.DAE
3DS
(.3ds)

Karambit.3DS
3ds Max
(.max)
10 MB

vray 3.6
Karambit_MAX.rar

Omschrijving

This is a model of a Karambit Knife Originally created with 3ds Max 2012 Includes PBR Metal/Roughness and Spec/Gloss texture sets || SPECS || This model contains 1 separate object This model contains 11784 polygons with TurboSmooth OFF This model contains 11784 polys, and 12000 verts This model contains Standard material and V-Ray material, plus PBR Metal/Roughness maps The PBR metal/rough version was rendered in Marmoset Toolbag and is identifiable in the preview images by the marmoset watermark. The rest of the images were rendered with V-ray using the reflect/gloss textures. || TEXTURES || 4096x4096 JPG - Diffuse Map 4096x4096 JPG - Specular Map 4096x4096 JPG - Normal Maps (OpenGL and DirectX) 4096x4096 JPG - Glossiness Map 4096x4096 JPG - IOR Map 4096x4096 JPG - BaseColor Map 4096x4096 JPG - Metallic Map 4096x4096 JPG - Roughness Map 4096x4096 JPG - AO Map 4096x4096 JPG - Height Map Scene objects are organized by layers Model is built to real-world scale Units used: Centimeters. Model is 25cm in length File formats other than 3ds Max exported as base mesh
Nov 30, 2019 Datum toegevoegd
Aug 25, 2021 laatste update

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