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User:Blake/Tetris

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Super Tetris
Developer(s)Sphere, Inc.
Platform(s)MS-DOS, Amiga, Mac OS
ReleaseDecember 31, 1991[1]
Genre(s)Puzzle
Mode(s)Single-player

Super Tetris is a Puzzle video game developed by Sphere that was released December 31, 1991. It has had many games following it, such as Super Tetris 2, Super Tetris 3, and Tetris Blast. The series had a unique feature in gameplay, with the inclusion of bombs in some of the blocks, which explode when the row is filled.

Gameplay

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New features include bombs, special block types, two-player co-operative, and competitive modes.[1] When a row is filled in which a bomb resides, the bomb explodes a small area of blocks. If four bombs are stacked where they form a square, the four bombs merge into a bigger, more powerful bomb that explodes a larger area when its row is filled.

Legacy

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Super Tetris 2 & Bombliss

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Super Tetris 2 & Bombliss was developed by Bullet-Proof Software for the Famicom in 1991, by Blue Planet Software for the Super Famicom in 1992 and Satellaview in 1995.

It differs from conventional Tetris in that one mode, "Bombliss", features bomb blocks that destroy surrounding blocks when a line is completed. Bombliss uses the gravity algorithm to re-arrange the stage after an explosion has destroyed some blocks. Also, there is a "Tetris C" mode in which the playfield automatically rises one level after a certain number of blocks are used.

A Super Tetris 2 & Bombliss Limited version was released in 1994. A network version entitled All Japan Super Bombliss Cup'95 was broadcast in 1995. The Bombliss mode was remade into Tetris Blast in 1996. A Famicom version was released in 1991, entitled "Tetris 2 + Bombliss."

Super Tetris 3 & Sparkliss, Magicaliss, Familiss

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Super Tetris 3 was developed by Blue Planet Software for the Super Famicom in Japan December 14, 1994.[2]

Sparkliss uses the same concept as Bombliss (see above) but the bomb's explosions spread only as horizontal and vertical lines instead of being rectangular in shape. This makes for more complicated stages and puzzles where some blocks need to be hit more than once by explosions before they are destroyed.

Magicaliss follows the same gameplay as Tetris. The differences lie in that all pieces can be of only 4 colors. Making a full line in one unique color destroys all the blocks of that color in the stage. The remaining blocks fall in place using the gravity algorithm.

Familiss is a traditional Tetris where 4 players play simultaneously. Beneath the stage of each player is a panel that changes randomly. Lines destroyed by a player will be sent to whatever his/her bottom panel shows. For example "+1" sends the lines destroyed to player one; "-3" will clear for player 3 as many lines as were destroyed; "+ALL" and "-ALL" affect all players.

Tetris Blast

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Tetris Blast, known in Japan as Super Bombliss, was developed by Bulletproof, and published by Nintendo.[3] It was released for the Game Boy in Japan on March 17, 1995, in North America on January 1996.[4] It is the same as the Bombliss mode in Super Tetris 2 & Bombliss. In an added "Fight" mode, there are creatures that traverse the constantly changing 'terrain' of the play field and try to hinder the player from clearing the screen of blocks. Players can battle others by using a link cable.[5]

References

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  1. ^ a b "IGN: Super Tetris". IGN. Retrieved 2011-03-29.
  2. ^ "Super Tetris 3 for SNES - GameSpot". GameStop. Retrieved 2011-03-29.
  3. ^ "Tetris Blast Release Information for Game Boy". GameFAQs. Retrieved 2011-02-19.
  4. ^ "Tetris Blast for Game Boy - Tetris Blast Game Boy Game - Tetris Blast Game Boy Video Game". GameSpot. Retrieved 2011-02-19.
  5. ^ http://gameboy.ign.com/objects/005/005986.html
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[[Category:1991 video games]] [[Category:1992 video games]] [[Category:1994 video games]] [[Category:1995 video games]] [[Category:1996 video games]] [[Category:Game Boy games]] [[Category:Bulletproof games]] [[Category:Intelligent Systems games]] [[Category:Super Nintendo Entertainment System games]] [[Category:Tetris]]