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King Arthur's Quest

From Wikipedia, the free encyclopedia
King Arthur's Quest
Developer(s)Five Ways Software
Publisher(s)Hill MacGibbon
Platform(s)ZX Spectrum
Release1984
Genre(s)Adventure game
Mode(s)Single-player

King Arthur's Quest is a first-person perspective graphic adventure interactive fiction video game developed by Five Ways Software and published by Hill MacGibbon for the ZX Spectrum in 1984.[1][2] There was also a canceled Commodore 64 version.[3]

Plot

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The game casts the player in the role of King Arthur of Camelot. The evil witch Morgana Le Fey has cast an icy shroud spell on the land since Arthur has refused to accept her son Mordred as one of the Knights of the Round Table. Furthermore, Lancelot, Arthur's best knight, has mysteriously vanished. Arthur goes to ask his old friend Merlin for his help, but he finds the magician's home finds it empty except for Merlin's talking cat then accompanies Arthur on his quest.

The game world contains eight areas: Merlin's Tower, the Wilderness, the Enchanted Forest, the Keep, the Chapel, the Crypt, the Cavern, and Morgana's Keep. Eventually, Arthur finds and rescues the enchanted Merlin, who defeats Morgana and lifts her curse.

Reception

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The game received mostly positive reviews, such as in Micro Adventurer,[4] TV Gamer,[5] and Your Computer.[6] However, some others have been negative, such as in Big K[7] and Sinclair User.[8]

References

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  1. ^ "CRASH 12 - News". www.crashonline.org.uk. Retrieved 2018-06-14.
  2. ^ Personal Computer Games Magazine Issue 14.
  3. ^ "King Arthur's Quest". Games That Weren't. 2012-10-03. Retrieved 2018-06-14.
  4. ^ Sunshine Books (November 1984). Micro Adventurer Issue 13.
  5. ^ TV Gamer (1985-01)(Boytonbrook)(GB). January 1985.
  6. ^ Your Computer Magazine. March 1985.
  7. ^ Big K Issue 10 1985 Jan.
  8. ^ Sinclair User Magazine Issue 034. January 1985.
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