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Galaxy On Fire 2

From Wikipedia, the free encyclopedia
Galaxy On Fire 2
Developer(s)Fishlabs
Publisher(s)Deep Silver
Platform(s)iOS, Android, J2ME, MacOS, MeeGo, Microsoft Windows
Release2010
Genre(s)Space trading and combat simulator

Galaxy On Fire 2 is a spaceflight simulation video game created and distributed by Fishlabs in 2009.

Overview

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The game revolves around spaceflight and space combat, set in a universe with multiple star systems. Players can fight enemies/friends, mine for ore, trade commodities, and complete freelance missions.

Plot

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The game follows Keith T. Maxwell, who is sent 35 years into the future after a hyperdrive malfunction during a skirmish in an asteroid belt. His damaged ship is salvaged by an ore dealer, Gunant Breh, who informs Keith of the time that has passed. After a brief mining mission and an encounter with pirates, Keith helps Breh eliminate the pirate threat. He then investigates a nearby space station, where he reunites with an old friend and learns the crew is intoxicated by neuro-algae.

Keith is later informed of a Terran convoy in the system, which he attempts to join. However, his ship is disabled by an EMP and he is taken prisoner. After arriving at Alioth station, Keith meets Commander Brent Snocom, but their conversation is interrupted by an attack from the mysterious Void faction. Keith joins the defense, and Snocom explains the Void threat.

Keith rescues Lieutenant Thomas Boyle from pirates and, with Boyle's help, heads to a secret research facility. There, scientist Dr. Carla Paolini tasks Keith with retrieving Void technology. Keith also meets Khador, an alien developing the "Khador Drive," which can instantly transport ships across the galaxy.

After collecting Void crystals, Khador builds the Khador Drive for Keith. Meanwhile, the Terran and Vossk empires plan to destroy the Void mothership using a freighter packed with explosives. Keith escorts the freighter, which is heavily damaged but ultimately crashes into the mothership, destroying it. Keith escapes and returns to Thynome, where he goes on a date with Carla.

DLCs

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Galaxy on Fire 2 included a few DLCs to add on to the experience. These DLCs include two new campaigns, and the player's own personal space station at the Shima system. The official names to these DLCs are "Valkyrie," "Supernova," and "Kaamo Club."

Kaamo Club

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The Kaamo Club is the player's own personal space station where the player can store an unlimited number of ships, weapons, equipment, and commodities. When acquired, the Kaamo Club is usable when Keith leaves the tutorial section of the game at Var Hastra. It will be found in the Shima system, orbiting a lone planet called Kaamo. Inside the Kaamo Club, in the Space Lounge, there are six specialists. They can sell the player specialty weapons, ships, and mods to the player's space craft at a cost proportional to the ship cost. These services include upgrading overall armor, handling, cargo hold, and an additional equipment slot. The two other specialists will sell the player unique ships and weapons/equipment, which are sold for a given time and at a fixed cost.

HD and Full HD releases

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Galaxy On Fire 2 was re-released for newer devices in HD, which features more detail and better graphics. A 'Full HD' version was also released, specifically for the Apple Mac and Windows computers. However, some content was cut from the Windows version, such as the Valkyrie and Supernova DLCs, and the systems Loma and Shima.

Reviews

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The game received a 6/10 review on GameSpot,[1] and a 90% score on Metacritic. [2]

References

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  1. ^ Todd, Brett (29 August 2012). "Galaxy on Fire 2 Review".
  2. ^ "Galaxy On Fire 2". Metacritic.
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