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- research-articleOctober 2024
TEST-Net: transformer-enhanced Spatio-temporal network for infectious disease prediction
AbstractOutbreaks of infectious diseases have caused tremendous human suffering and incalculable economic losses, and infectious diseases are a global public health problem that threatens human society. Therefore, it is necessary to model the spatial and ...
- research-articleOctober 2024
Exploring the impact of volumetric graphics on the engagement of broadcast media professionals
AbstractThe purpose of this study is to explore content creator preferences in broadcast media, with a specific focus on the impact of integrating 3D graphics to enhance viewer engagement. In this study, we investigated the integration of 3D technology in ...
- research-articleOctober 2024
Landscape visual evaluation and place attachment in historical and cultural districts: a study based on semantic differential scale and eye tracking experimental methods
AbstractThis study carried out work that investigates the relationships that exist between the facts of Visual Attention (VA), demographic influences, and the perceived landscape values collected from the historic and cultural districts by means of ...
- research-articleSeptember 2024
Item attributes fusion based on contrastive learning for sequential recommendation
AbstractSequential recommendation aims to recommend the next item for a user to interact with by analyzing the user’s historical interaction sequences. Recent studies have utilized attribute information to enhance the performance of recommendation ...
- research-articleAugust 2024
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- research-articleAugust 2024
Remote sensing image cloud removal based on multi-scale spatial information perception
AbstractRemote sensing imagery is indispensable in diverse domains, including geographic information systems, climate monitoring, agricultural planning, and disaster management. Nonetheless, cloud cover can drastically degrade the utility and quality of ...
- research-articleAugust 2024
Multimodal recommender system based on multi-channel counterfactual learning networks
AbstractMost multimodal recommender systems utilize multimodal content of user-interacted items as supplemental information to capture user preferences based on historical interactions without considering user-uninteracted items. In contrast, multimodal ...
- research-articleJuly 2024
A three-stage quality evaluation method for experience products: taking animation as an example
AbstractThe diversity and dynamics of quality index information bring challenges to quality assessment of experience products. This paper proposes a three-stage quality assessment method based on grounded theory, association analysis, combined weighting, ...
- research-articleJune 2024
SenseMLP: a parallel MLP architecture for sensor-based human activity recognition
AbstractHuman activity recognition (HAR) with wearable inertial sensors is a burgeoning field, propelled by advances in sensor technology. Deep learning methods for HAR have notably enhanced recognition accuracy in recent years. Nonetheless, the ...
- research-articleJune 2024
Graph contrastive learning for recommendation with generative data augmentation
AbstractGraph Neural Networks (GNNs) have been successfully adopted in recommender systems by virtue of the message-passing that implicitly captures collaborative effect. However, in practical recommendation scenarios, user-item interaction data is often ...
- research-articleFebruary 2024
MVIndEmo: a dataset for micro video public-induced emotion prediction on social media
AbstractDistinct from the realm of perceived emotion research, induced emotion pertains to the emotional responses engendered within content consumers. This facet has garnered considerable attention and finds extensive application in the analysis of ...
- research-articleFebruary 2024
An insight into topological, machine and Deep Learning-based approaches for influential node identification in social media networks: a systematic review
AbstractOnline social networks are social interaction platforms having dynamic nature with billions of users around the world. Online social communications among its multiple users cause a huge chunk of information which provides an opportunity to study ...
- research-articleJanuary 2024
Real-walk modelling: deep learning model for user mobility in virtual reality
AbstractThis paper presents a study on modelling user free walk mobility in virtual reality (VR) art exhibition. The main objective is to investigate and model users’ mobility sequences during interactions with artwork in VR. We employ a range of machine ...
- research-articleJanuary 2024
Seismic data compression: an overview
AbstractSeismic Data (SD) have been for several decades used as one of the main inspection and exploration tools in various fields, particularly petroleum industry and geoscience. However, seismic datasets are huge and involve many terabytes, whose ...
- research-articleJanuary 2024
Facial expression intensity estimation using label-distribution-learning-enhanced ordinal regression
AbstractFacial expression intensity estimation has promising applications in health care and affective computing, such as monitoring patients’ pain feelings. However, labeling facial expression intensity is a specialized and time-consuming task. Ordinal ...
- research-articleJanuary 2024
A real-time camera-based gaze-tracking system involving dual interactive modes and its application in gaming
AbstractEye-tracking and head-tracking techniques have been applied in many fields, including human–computer interaction, gaming, virtual reality (VR), and the medical. In these applications, users must wear special hardware devices such as eye trackers ...
- research-articleSeptember 2023
A new adaptive VR-based exergame for hand rehabilitation after stroke
Multimedia Systems (MUME), Volume 29, Issue 6Pages 3385–3402https://doi.org/10.1007/s00530-023-01180-0AbstractThe aim of this work is to present an adaptive serious game based on virtual reality (VR) for functional rehabilitation of the hand after stroke. The game focuses on simulating the palmar grasping exercise commonly used in clinical settings. The ...
- correctionSeptember 2023
- research-articleDecember 2022
Smartphone-based gait recognition using convolutional neural networks and dual-tree complex wavelet transform
Multimedia Systems (MUME), Volume 28, Issue 6Pages 2307–2317https://doi.org/10.1007/s00530-022-00954-2AbstractGait recognition is an efficient way of identifying people from their walking behavior, using inertial sensors integrated into the smartphones. These inertial sensors such as accelerometers and gyroscopes easily collect the gait data used by the ...
- research-articleDecember 2022
Map modeling for full body gesture using flex sensor and machine learning algorithms
Multimedia Systems (MUME), Volume 28, Issue 6Pages 2319–2334https://doi.org/10.1007/s00530-022-00946-2AbstractThis study investigates how we can provide a database map model for full-body gestures by utilizing the hierarchical nested set model and its features to cover all aspects of existing gestures and motions. A mapping model allows us to execute any ...