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- research-articleJune 2019
Motion-constrained tile set based 360-degree video streaming using saliency map prediction
NOSSDAV '19: Proceedings of the 29th ACM Workshop on Network and Operating Systems Support for Digital Audio and VideoPages 20–24https://doi.org/10.1145/3304112.3325614In 360-degree video streaming, Most solutions are based on tile-based streaming that divides videos into tiles and streams the high-quality tiles corresponding to the user's viewport areas. However, these methods cannot transmit different combinations ...
A taxonomy and dataset for 360° videos
- Afshin Taghavi Nasrabadi,
- Aliehsan Samiei,
- Anahita Mahzari,
- Ryan P. McMahan,
- Ravi Prakash,
- Mylène C. Q. Farias,
- Marcelo M. Carvalho
MMSys '19: Proceedings of the 10th ACM Multimedia Systems ConferencePages 273–278https://doi.org/10.1145/3304109.3325812In this paper, we propose a taxonomy for 360° videos that categorizes videos based on moving objects and camera motion. We gathered and produced 28 videos based on the taxonomy, and recorded viewport traces from 60 participants watching the videos. In ...
- short-paperJune 2018
A Large-Scale Study of Mobile Search Examination Behavior
SIGIR '18: The 41st International ACM SIGIR Conference on Research & Development in Information RetrievalPages 1129–1132https://doi.org/10.1145/3209978.3210099With the rapid growth of mobile web search, it is necessary and important to understand user's examination behavior on mobile devices in the absence of clicks. Previous studies used viewport metrics to estimate user's attention. However, there still ...
- demonstrationJune 2018
Implementing 360 video tiled streaming system
MMSys '18: Proceedings of the 9th ACM Multimedia Systems ConferencePages 521–524https://doi.org/10.1145/3204949.3208119The computing power and bandwidth of the current VR are limited when compared to the high-quality VR. To overcome these limits, this study proposes a new viewport dependent streaming method that transmits 360-degree videos using the high efficiency ...
- research-articleMay 2017
Search Result Prefetching on Desktop and Mobile
ACM Transactions on Information Systems (TOIS), Volume 35, Issue 3Article No.: 23, Pages 1–34https://doi.org/10.1145/3015466Search result examination is an important part of searching. High page load latency for landing pages (clicked search results) can reduce the efficiency of the search process. Proactively prefetching landing pages in advance of clickthrough can save ...
- research-articleOctober 2016
Understanding Mobile Searcher Attention with Rich Ad Formats
CIKM '16: Proceedings of the 25th ACM International on Conference on Information and Knowledge ManagementPages 599–608https://doi.org/10.1145/2983323.2983853Mobile Search experiences have evolved significantly from a few blue links that require users to click. Recent search and ad units surface instant information to the user in a variety of visually rich formats that include images, horizontal swipes, and ...
- research-articleFebruary 2016
Understanding User Attention and Engagement in Online News Reading
WSDM '16: Proceedings of the Ninth ACM International Conference on Web Search and Data MiningPages 113–122https://doi.org/10.1145/2835776.2835833Prior work on user engagement with online media identified web page dwell time as a key metric reflecting level of user engagement with online news articles. While on average, dwell time gives a reasonable estimate of user experience with a news article,...
- ArticleApril 2012
A holistic semantic similarity measure for viewports in interactive maps
W2GIS'12: Proceedings of the 11th international conference on Web and Wireless Geographical Information SystemsPages 151–166https://doi.org/10.1007/978-3-642-29247-7_12In recent years, geographic information has entered the mainstream, deeply altering the pre-existing patterns of its production, distribution, and consumption. Through web mapping, millions of online users utilise spatial data in interactive digital ...
- ArticleJuly 1977
General clipping on an oblique viewing frustrum
SIGGRAPH '77: Proceedings of the 4th annual conference on Computer graphics and interactive techniquesPages 229–235https://doi.org/10.1145/563858.563898An algorithm is presented which clips on a non-rotated viewport positioned anywhere on the viewport plane relative to the viewing vector. This is a generalization of the traditional three-dimensional clipping algorithm in which the viewing vector ...
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ACM SIGGRAPH Computer Graphics: Volume 11 Issue 2