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- research-articleMay 2021
A Probabilistic Interpretation of Motion Correlation Selection Techniques
CHI '21: Proceedings of the 2021 CHI Conference on Human Factors in Computing SystemsArticle No.: 285, Pages 1–13https://doi.org/10.1145/3411764.3445184Motion correlation interfaces are those that present targets moving in different patterns, which the user can select by matching their motion. In this paper, we re-formulate the task of target selection as a probabilistic inference problem. We ...
- research-articleJune 2018Distinguished Paper
Circular orbits detection for gaze interaction using 2D correlation and profile matching algorithms
ETRA '18: Proceedings of the 2018 ACM Symposium on Eye Tracking Research & ApplicationsArticle No.: 25, Pages 1–9https://doi.org/10.1145/3204493.3204524Recently, interaction techniques in which the user selects screen targets by matching their movement with the input device have been gaining popularity, particularly in the context of gaze interaction (e.g. Pursuits, Orbits, AmbiGaze, etc.). However, ...
- research-articleMay 2018
VRpursuits: interaction in virtual reality using smooth pursuit eye movements
AVI '18: Proceedings of the 2018 International Conference on Advanced Visual InterfacesArticle No.: 18, Pages 1–8https://doi.org/10.1145/3206505.3206522Gaze-based interaction using smooth pursuit eye movements (Pursuits) is attractive given that it is intuitive and overcomes the Midas touch problem. At the same time, eye tracking is becoming increasingly popular for VR applications. While Pursuits was ...
- research-articleNovember 2015
Orbits: Gaze Interaction for Smart Watches using Smooth Pursuit Eye Movements
UIST '15: Proceedings of the 28th Annual ACM Symposium on User Interface Software & TechnologyPages 457–466https://doi.org/10.1145/2807442.2807499We introduce Orbits, a novel gaze interaction technique that enables hands-free input on smart watches. The technique relies on moving controls to leverage the smooth pursuit movements of the eyes and detect whether and at which control the user is ...
- research-articleSeptember 2015
A field study on spontaneous gaze-based interaction with a public display using pursuits
UbiComp/ISWC'15 Adjunct: Adjunct Proceedings of the 2015 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2015 ACM International Symposium on Wearable ComputersPages 863–872https://doi.org/10.1145/2800835.2804335Smooth pursuit eye movements were recently introduced as a promising technique for calibration-free and thus spontaneous and natural gaze interaction. While pursuits have been evaluated in controlled laboratory studies, the technique has not yet been ...
- demonstrationSeptember 2015
Orbits: enabling gaze interaction in smart watches using moving targets
UbiComp/ISWC'15 Adjunct: Adjunct Proceedings of the 2015 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2015 ACM International Symposium on Wearable ComputersPages 419–422https://doi.org/10.1145/2800835.2800942In this paper we demonstrate Orbits, a novel gaze interaction technique that accounts for both the reduced size of smart watch displays and the hands-free nature of conventional watches. Orbits combines graphical controls that display one or multiple ...