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- research-articleNovember 2012
Evolving story and character generation for role-playing games
WASA '12: Proceedings of the Workshop at SIGGRAPH AsiaPages 59–64https://doi.org/10.1145/2425296.2425306In this paper the authors present a new approach by which a random story with random characters can be generated by the use of Genetic Algorithms. Stories are a collection of several tasks done by the characters in a certain sequence. If every task is ...
- ArticleDecember 2010
Digital storytelling for competence development
ICWL'10: Proceedings of the 2010 international conference on New horizons in web-based learningPages 35–44The acquisition of complex knowledge and competences raises difficult challenges for the supporting tools within the corporate environment, which digital storytelling presents a potential solution. Traditionally, a driving goal of digital storytelling ...
- extended-abstractApril 2010
SequenceBook: interactive paper book capable of changing the storylines by shuffling pages
CHI EA '10: CHI '10 Extended Abstracts on Human Factors in Computing SystemsPages 4375–4380https://doi.org/10.1145/1753846.1754156In this paper, the author proposes SequenceBook, an interactive picture book system, which consists of a paper book with very thin IC tags embedded in each page and an RFID antenna. This system uses a traditional paper book as an interface and realizes ...
- posterMarch 2010
Interactive story creation for knowledge acquisition
HRI '10: Proceedings of the 5th ACM/IEEE international conference on Human-robot interactionPages 131–132This paper proposes an agent system that semi-automatically creates stories about daily events detected by ubiquitous sensors. These stories are knowledge of inhabitants' daily lives and it may be useful for human-friendly agent. Story flows in daily ...
- ArticleDecember 2006
The support system for story creation using pictures
CyberGames '06: Proceedings of the 2006 international conference on Game research and developmentPages 141–148This paper describes the support system for story creation using some pictures. The input to the system is information on some pictures. The output of the system is incomplete stories and descriptions for story creation. The user modifies the incomplete ...
- ArticleJune 2004
Children's narrative development through computer game authoring
IDC '04: Proceedings of the 2004 conference on Interaction design and children: building a communityPages 57–64https://doi.org/10.1145/1017833.1017841Recent research into the educational applications of computer games has focused on the skills which children can develop while playing games. Various benefits of computer game playing have been recorded, such as increased motivation; development of ...