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- research-articleJuly 2024
Accelerating Saccadic Response through Spatial and Temporal Cross-Modal Misalignments
SIGGRAPH '24: ACM SIGGRAPH 2024 Conference PapersArticle No.: 129, Pages 1–12https://doi.org/10.1145/3641519.3657432Human senses and perception are our mechanisms to explore the external world. In this context, visual saccades –rapid and coordinated eye movements– serve as a primary tool for awareness of our surroundings. Typically, our perception is not limited to ...
- short-paperOctober 2021
Enhancing Ultrasound Haptics with Parametric Audio Effects
ICMI '21: Proceedings of the 2021 International Conference on Multimodal InteractionPages 692–696https://doi.org/10.1145/3462244.3479951Ultrasound haptic devices can create parametric audio as well as contactless haptic feedback. We investigate if multimodal output from these devices can influence the perception of haptic feedback. We used a magnitude estimation experiment to evaluate ...
- posterNovember 2018Best Poster
A Study of Material Sonification in Touchscreen Devices
ISS '18: Proceedings of the 2018 ACM International Conference on Interactive Surfaces and SpacesPages 305–310https://doi.org/10.1145/3279778.3281455Even in the digital age, designers largely rely on physical material samples to illustrate their products, as existing visual representations fail to sufficiently reproduce the look and feel of real world materials. Here, we investigate the use of ...
- research-articleAugust 2018
Expanding the sense of touch outside the body
SAP '18: Proceedings of the 15th ACM Symposium on Applied PerceptionArticle No.: 10, Pages 1–9https://doi.org/10.1145/3225153.3225172Under normal circumstances, our sense of touch is limited to our body. Recent evidence suggests, however, that our perception of touch can also be expanded to objects we are holding when certain tactile illusions are elicited by delivering vibrotactile ...
- extended-abstractJune 2018
Magic lining: an exploration of smart textiles altering people's self-perception
MOCO '18: Proceedings of the 5th International Conference on Movement and ComputingArticle No.: 47, Pages 1–6https://doi.org/10.1145/3212721.3212893Magic Lining draws attention to the unused internal side of the garments and textile as a space to alter people's self-perception for more positive behavior. It builds on the existing characteristics of textiles, fashion and garment design, and combines ...
- research-articleMarch 2017
Eclipse: a wearable instrument for performance based storytelling
ICC '17: Proceedings of the Second International Conference on Internet of things, Data and Cloud ComputingArticle No.: 55, Pages 1–4https://doi.org/10.1145/3018896.3018951This paper provides a presentation of the ideation, design, and implementation processes of a wearable musical instrument for performance based storytelling. This experimental project seeks ways to integrate technology into interactive dance performance ...
- research-articleOctober 2016Honorable Mention
Visuotactile integration for depth perception in augmented reality
ICMI '16: Proceedings of the 18th ACM International Conference on Multimodal InteractionPages 45–52https://doi.org/10.1145/2993148.2993156Augmented reality applications using stereo head-mounted displays are not capable of perfectly blending real and virtual objects. For example, depth in the real world is perceived through cues such as accommodation and vergence. However, in stereo head-...
- research-articleJuly 2016Best Paper
An Empirical Evaluation of Visuo-Haptic Feedback on Physical Reaching Behaviors During 3D Interaction in Real and Immersive Virtual Environments
ACM Transactions on Applied Perception (TAP), Volume 13, Issue 4Article No.: 19, Pages 1–21https://doi.org/10.1145/2947617In an initial study, we characterized the properties of human reach motion in the presence or absence of visuo-haptic feedback in real and Immersive Virtual Environments (IVEs) or virtual reality within a participant’s maximum arm reach. Our goal is to ...
- research-articleJuly 2016
FrankenFolk: Distinctiveness and Attractiveness of Voice and Motion
ACM Transactions on Applied Perception (TAP), Volume 13, Issue 4Article No.: 20, Pages 1–13https://doi.org/10.1145/2948066It is common practice in movies and games to use different actors for the voice and body/face motion of a virtual character. What effect does the combination of these different modalities have on the perception of the viewer? In this article, we conduct ...
- abstractNovember 2015
MULTIsensory Interaction and Assistive Technology: Feasibility and Effectiveness (MULTI-AT)
ITS '15: Proceedings of the 2015 International Conference on Interactive Tabletops & SurfacesPages 495–498https://doi.org/10.1145/2817721.2835069The wide availability of human-computer interfaces which stimulate our senses (vision, hearing and touch) does not equally serve all categories of end users: people with sensory and/or motor disabilities cannot access information as the majority does, ...
- invited-talkNovember 2015
In Touch with the Future
ITS '15: Proceedings of the 2015 International Conference on Interactive Tabletops & SurfacesPage 1https://doi.org/10.1145/2817721.2817924It was recently announced that there are now more than three billion touch screens in circulation [1]. What such a figure emphasizes, I think, is that touch is becoming an increasingly pervasive feature of our interaction with many technologies, from ...
- research-articleMay 2010
Integrating information from vision and touch: a neural network modeling study
IEEE Transactions on Information Technology in Biomedicine (TITB), Volume 14, Issue 3Pages 598–612https://doi.org/10.1109/TITB.2010.2040750Perception of external events often depends on integrating different sensory information. Many studies show strong evidence for visual-tactile integrations. Understanding how visual and tactile information are merged together is still a challenging ...
- research-articleFebruary 2010
Perception of mechanically and optically simulated bumps and holes
ACM Transactions on Applied Perception (TAP), Volume 7, Issue 2Article No.: 10, Pages 1–24https://doi.org/10.1145/1670671.1670674In this article, we investigate the perception of optically simulated haptic feedback. The perception of optically and mechanically simulated bumps and holes was tested experimentally. In an earlier article, we have described the active cursor technique,...
- ArticleJune 2008
Investigating Visuo-tactile Recognition of Unfamiliar Moving Objects
EuroHaptics '08: Proceedings of the 6th international conference on Haptics: Perception, Devices and ScenariosPages 308–312https://doi.org/10.1007/978-3-540-69057-3_37Previous research on haptic object recognition has focused mainly on static objects and very little is understood about the role of dynamic information in haptic object recognition. In this study we examined if motion, particularly dynamic object parts,...
- articleJune 2008
Separation between Sound and Light Enhances Audio-Visual Prior Entry Effect
IEICE - Transactions on Information and Systems (TROIS), Volume E91-D, Issue 6Pages 1641–1648https://doi.org/10.1093/ietisy/e91-d.6.1641We examined how spatial disparity between the auditory and visual stimuli modulated the audio-visual (A-V) prior entry effect. Spatial and temporal proximity of multisensory stimuli are crucial factors for multisensory perception in most cases (e.g. [1],...