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- ArticleJuly 2006
Editing arbitrarily deforming surface animations
Deforming surfaces, such as cloth, can be generated through physical simulation, morphing, and even video capture. Such data is currently very difficult to alter after the generation process is complete, and data generated for one purpose generally ...
- articleJuly 2006
Editing arbitrarily deforming surface animations
ACM Transactions on Graphics (TOG), Volume 25, Issue 3Pages 1098–1107https://doi.org/10.1145/1141911.1142000Deforming surfaces, such as cloth, can be generated through physical simulation, morphing, and even video capture. Such data is currently very difficult to alter after the generation process is complete, and data generated for one purpose generally ...
- ArticleOctober 2001
Multiresolution Interpolation Meshes
In this paper, we propose a new multiresolution-based shape representation for 3D mesh morphing. Our approach does not use combination operations that caused some serious problems in the previous approaches for mesh morphing. Therefore, we can calculate ...
- ArticleJuly 2000
Displaced subdivision surfaces
SIGGRAPH '00: Proceedings of the 27th annual conference on Computer graphics and interactive techniquesPages 85–94https://doi.org/10.1145/344779.344829In this paper we introduce a new surface representing, the displaced subdivision surface. It represents a detailed surface model as a scalar-valued displacement over a smooth domain surface. Our representation defines both the domain surface and the ...