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- abstractOctober 2012
Participatory art cards & archive system for public exhibition: a case study through ars wild card
- Hideaki Ogawa,
- Emiko Ogawa,
- Manuela Naveau,
- Christopher Lindinger,
- Roland Haring,
- Matthew Gardiner,
- Martina Mara,
- Horst Hörtner
MM '12: Proceedings of the 20th ACM international conference on MultimediaPages 1491–1492https://doi.org/10.1145/2393347.2396531This paper describes the general idea of Ars Wild Card: a mobile application for visitors to create their own art cards, to guide interactive art exhibitions. The art cards created by visitors are collected and shared on the Internet. The Ars Wild Card ...
- ArticleJune 2010
Collective Intelligence in Mobile Consumer Social Applications
ICMB-GMR '10: Proceedings of the 2010 Ninth International Conference on Mobile Business / 2010 Ninth Global Mobility RoundtablePages 206–212https://doi.org/10.1109/ICMB-GMR.2010.71This paper presents a mobile software application for the provision of mobile guidance, supporting functionalities, which are based on automatically extracted Collective Intelligence. Collective Intelligence is the intelligence which emerges from the ...
- ArticleNovember 2007
Handheld AR indoor guidance system using vision technique
VRST '07: Proceedings of the 2007 ACM symposium on Virtual reality software and technologyPages 47–50https://doi.org/10.1145/1315184.1315190We present a mobile augmented reality (AR) system for indoor guidance where we apply vision technique without using markers. There are two main problems: First, to augment suitable information according to users situation, it has to be identified which ...