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- research-articleMay 2024
Counting Carrds: Investigating Personal Disclosure and Boundary Management in Transformative Fandom
CHI '24: Proceedings of the 2024 CHI Conference on Human Factors in Computing SystemsArticle No.: 575, Pages 1–13https://doi.org/10.1145/3613904.3642664The privacy practices of transformative fandom are of interest to HCI researchers both for the community’s high proportion of queer members and for the community’s sophisticated privacy norms and behaviors. We investigated fans’ use of single-serving ...
- research-articleApril 2024
Privacy Norms of Transformative Fandom: A Case Study of an Activity-Defined Community
Proceedings of the ACM on Human-Computer Interaction (PACMHCI), Volume 8, Issue CSCW1Article No.: 111, Pages 1–29https://doi.org/10.1145/3637388Transformative media fandom is a remarkably coherent, long-lived, and diverse community united primarily by shared engagement in the varied activities of fandom. Its social norms are highly-developed and frequently debated, and have been studied by the ...
- research-articleOctober 2023
'You are finally Home': Centering Playful Marginalized Community Values in Designing Online Social Platforms
CSCW '23 Companion: Companion Publication of the 2023 Conference on Computer Supported Cooperative Work and Social ComputingPages 81–85https://doi.org/10.1145/3584931.3606999Social platforms possess great capabilities for supporting marginalized communities. However, they often become responsible for extending and amplifying similar hate and prejudice the communities face outside these spaces. We focus our research efforts ...
- research-articleApril 2023
Shippers and Kinnies: Re-conceptualizing Parasocial Relationships with Fictional Characters in Contemporary Fandom
FDG '23: Proceedings of the 18th International Conference on the Foundations of Digital GamesArticle No.: 32, Pages 1–12https://doi.org/10.1145/3582437.3582476The current work explores emerging patterns of parasocial relationships with fictional characters within contemporary fandom communities. This article introduces terms used in fandoms to further explicate and expand on existing parasocial relationship ...
- research-articleJanuary 2022Honorable Mention
Building a Pillowfort: Political Tensions in Platform Design and Policy
Proceedings of the ACM on Human-Computer Interaction (PACMHCI), Volume 6, Issue GROUPArticle No.: 16, Pages 1–23https://doi.org/10.1145/3492835Social media platforms make trade-offs in their design and policy decisions to attract users and stand out from other platforms. These decisions are influenced by a number of considerations, e.g. what kinds of content moderation to deploy or what kinds ...
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- research-articleOctober 2021
"Be Gay, Do Crimes": The Co-Production and Activist Potential of Contemporary Fanzines
Proceedings of the ACM on Human-Computer Interaction (PACMHCI), Volume 5, Issue CSCW2Article No.: 376, Pages 1–35https://doi.org/10.1145/3479520Online creative communities are increasingly a space for marginalized groups to build solidarity and engage in activist work, encouraging the exploration and articulation of intersectionally-marginalized identities through processes of creative ...
- research-articleApril 2021
CrowdSolve: Managing Tensions in an Expert-Led Crowdsourced Investigation
Proceedings of the ACM on Human-Computer Interaction (PACMHCI), Volume 5, Issue CSCW1Article No.: 118, Pages 1–30https://doi.org/10.1145/3449192Investigators in fields such as journalism and law enforcement have long sought the public's help with investigations. New technologies have also allowed amateur sleuths to lead their own crowdsourced investigations - that have traditionally only been ...
- research-articleOctober 2020
Social Norm Vulnerability and its Consequences for Privacy and Safety in an Online Community
Proceedings of the ACM on Human-Computer Interaction (PACMHCI), Volume 4, Issue CSCW2Article No.: 155, Pages 1–24https://doi.org/10.1145/3415226Within online communities, social norms that both set expectations for and regulate behavior can be vital to the overall welfare of the community--particularly in the context of the privacy and safety of its members. For communities where the cost of ...
- research-articleMay 2020
Moving Across Lands: Online Platform Migration in Fandom Communities
Proceedings of the ACM on Human-Computer Interaction (PACMHCI), Volume 4, Issue CSCW1Article No.: 42, Pages 1–25https://doi.org/10.1145/3392847When online platforms rise and fall, sometimes communities fade away, and sometimes they pack their bags and relocate to a new home. To explore the causes and effects of online community migration, we examine transformative fandom, a longstanding, ...
- posterFebruary 2020
Broadening Participation in Computing through Transforming Media and Technologies
SIGCSE '20: Proceedings of the 51st ACM Technical Symposium on Computer Science EducationPage 1303https://doi.org/10.1145/3328778.3372615Broadening participation in computing ensures that a diversity of perspectives are involved in creating new technologies. Yet despite initiatives aimed at bringing more diverse groups into computer science as a discipline, underrepresented groups are ...
- research-articleJanuary 2020
Exploring Transformative Fandom to Broaden Participation in Computing
GROUP '20: Companion Proceedings of the 2020 ACM International Conference on Supporting Group WorkPages 7–10https://doi.org/10.1145/3323994.3371014Broadening participation in computing is essential for involving a diversity of perspectives in creating new technologies. Despite attempts to involve diverse groups in computer science, underrepresented groups such as women; racial, gender, and sexual ...
- posterJanuary 2020
When Social Norms Fail
GROUP '20: Companion Proceedings of the 2020 ACM International Conference on Supporting Group WorkPages 91–94https://doi.org/10.1145/3323994.3369881Within online communities, social norms that both set expectations for and regulate behavior can be critical to the overall welfare of the community--particularly in the context of the privacy and safety of its members. For communities where the cost of ...
- research-articleDecember 2019
Creativity, Copyright, and Close-Knit Communities: A Case Study of Social Norm Formation and Enforcement
Proceedings of the ACM on Human-Computer Interaction (PACMHCI), Volume 3, Issue GROUPArticle No.: 241, Pages 1–24https://doi.org/10.1145/3361122Social norms as a regulatory mechanism often carry more weight than formal law--particularly in contexts when legal rules are gray. In online creative communities that focus on remix, community members must navigate copyright complexities regarding how ...
- research-articleNovember 2019
"Coming Out Okay": Community Narratives for LGBTQ Identity Recovery Work
Proceedings of the ACM on Human-Computer Interaction (PACMHCI), Volume 3, Issue CSCWArticle No.: 154, Pages 1–28https://doi.org/10.1145/3359256Online communities provide support for those who are vulnerable, such as LGBTQ people while coming out. Research shows that social support and personal narrative construction are important when recovering from personal crises and traumatic events. As an ...
- abstractMay 2019
Alliance for My Idol: Analyzing the K-pop Fandom Collaboration Network
CHI EA '19: Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing SystemsPaper No.: LBW1218, Pages 1–6https://doi.org/10.1145/3290607.3312906As the K-pop industry has been rapidly expanded, the strength of the K-pop fandoms is under the spotlight. In particular, the collaborations among fandoms for mutually supporting their artists have contributed to the success of the K-pop artists. This ...
- panelOctober 2018
Online Fandom: Boldly Going Where Few CSCW Researchers Have Gone Before
CSCW '18 Companion: Companion of the 2018 ACM Conference on Computer Supported Cooperative Work and Social ComputingPages 121–124https://doi.org/10.1145/3272973.3274542Communities focused on creating and sharing fanworks have existed since before the internet, but have thrived in the presence of online platforms. From young people learning literacy skills through writing fanfiction about their favorite media to ...
- posterOctober 2018
Vulnerable and Online: Fandom's Case for Stronger Privacy Norms and Tools
CSCW '18 Companion: Companion of the 2018 ACM Conference on Computer Supported Cooperative Work and Social ComputingPages 329–332https://doi.org/10.1145/3272973.3274089When social media platforms do not offer adequate privacy and safety features, users construct their own strategies for protecting private information and avoiding harassment. Women and LGBTQIA people are vulnerable targets if their privacy is violated, ...
- research-articleFebruary 2020
A multi-method approach to activities of 'photaku': photo-taking fans in the Korean entertainment industry
In the Korean entertainment industry, there exists 'photaku'---a particular group of fans who take photos and videos of their favorite celebrities and distribute them online. To find out structures of their activities, we used a multi-method approach ...
- short-paperJuly 2018
#allislove. The SKAM Commentary Track: Co-Narrating a Cross-Media Series
SMSociety '18: Proceedings of the 9th International Conference on Social Media and SocietyPages 340–344https://doi.org/10.1145/3217804.3217941The paper analyses all communications on the distribution blog of the web series SKAM/SHAME. More than 135 000 comments tell the story of a unique community of followers, fans, and friends communicating with each other and the series framed by a cross-...
- research-articleNovember 2017
Social networking and identity construction in computer-mediated communication: cyberpragmatics analysis of fandom online community in YouTube commentaries
ICCIP '17: Proceedings of the 3rd International Conference on Communication and Information ProcessingPages 375–378https://doi.org/10.1145/3162957.3163005This paper observes the identity construction in online social network, YouTube. The object of the research is computer-mediated communication of fandom in YouTube video commentaries. The data is analyzed by using Cyberpragmatics approach. The two main ...