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- extended-abstractApril 2020
Children with Autism and Technology Use: A Case Study of the Diary Method
CHI EA '20: Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing SystemsPages 1–8https://doi.org/10.1145/3334480.3375218In this paper, we summarize our findings and recount lessons that we learned using the diary method in a pilot study exploring mobile app use among children with autism spectrum disorder (ASD). Participants included two teachers and five parents. We ...
- research-articleApril 2020
Using Diaries to Probe the Illness Experiences of Adolescent Patients and Parental Caregivers
- Matthew K. Hong,
- Udaya Lakshmi,
- Kimberly Do,
- Sampath Prahalad,
- Thomas Olson,
- Rosa I. Arriaga,
- Lauren Wilcox
CHI '20: Proceedings of the 2020 CHI Conference on Human Factors in Computing SystemsPages 1–16https://doi.org/10.1145/3313831.3376426Adolescents with chronic conditions must work with family caregivers to manage their illness experiences. To explore how technology can support collaborative documentation of these experiences, we designed and distributed a paper diary probe kit in a two-...
- research-articleJune 2019
Browsing for Content Across Pay TV and On Demand Video Options
TVX '19: Proceedings of the 2019 ACM International Conference on Interactive Experiences for TV and Online VideoPages 129–136https://doi.org/10.1145/3317697.3323353Viewers have more content available to them than ever across multiple services but they are also spending a lot of time looking for content to watch. To better understand and identify opportunities to improve the experience for TV watchers, we set out ...
- research-articleJune 2018
Audio journaling for self-reflection and assessment among teens in participatory media programs
IDC '18: Proceedings of the 17th ACM Conference on Interaction Design and ChildrenPages 93–105https://doi.org/10.1145/3202185.3202752We examine the use of "Audio Journaling" as a multi-faceted practice and participatory research method to engage young participants in forms of creative expression, self and peer-based reflection, and participatory assessment. We share our experiences ...
- research-articleJune 2017
How Millennials and Teens Consume Mobile Video
TVX '17: Proceedings of the 2017 ACM International Conference on Interactive Experiences for TV and Online VideoPages 31–39https://doi.org/10.1145/3077548.3077555Technology and services available for mobile video have evolved since previous studies were conducted. A majority of teens now have mobile phones and there is an increase in younger users watching video through paid subscriptions. We set out to describe ...
- research-articleMay 2017
As We May Ink?: Learning from Everyday Analog Pen Use to Improve Digital Ink Experiences
CHI '17: Proceedings of the 2017 CHI Conference on Human Factors in Computing SystemsPages 3241–3253https://doi.org/10.1145/3025453.3025716This paper sheds light on gaps and discrepancies between the experiences afforded by analog pens and their digital counterparts. Despite the long history (and recent renaissance) of digital pens, the literature still lacks a comprehensive survey of what ...
- short-paperApril 2017
Designing 'Little Red Sprite': Avatar as Researcher
CHIuXiD '17: Proceedings of the 3rd International Conference on Human-Computer Interaction and User Experience in IndonesiaPages 20–23https://doi.org/10.1145/3077343.3077344This paper provides a summary of the design and iteration of a visual agent, an avatar representing the researcher. With the main functional goals of prompting and eliciting information from remote respondents via a chat/social medium, issues such as ...
- extended-abstractSeptember 2016
Exploring best practices for card interactions through a three-method triangulation
MobileHCI '16: Proceedings of the 18th International Conference on Human-Computer Interaction with Mobile Devices and Services AdjunctPages 541–550https://doi.org/10.1145/2957265.2957270We describe a series of studies using three methods to understand usage of a cards-based mobile queryless search experience. An existing product was chosen as stimuli to allow for quick execution to learn from participants who have had experience over ...
- posterApril 2014
MOODs: building massive open online diaries for researchers, teachers and contributors
CHI EA '14: CHI '14 Extended Abstracts on Human Factors in Computing SystemsPages 2281–2286https://doi.org/10.1145/2559206.2581140Internet-based research conducted in partnership with paid crowdworkers and volunteer citizen scientists is an increasingly common method for collecting data from large, diverse populations. We wanted to leverage web-based citizen science to gain ...
- research-articleFebruary 2012
Are explanations always important?: a study of deployed, low-cost intelligent interactive systems
IUI '12: Proceedings of the 2012 ACM international conference on Intelligent User InterfacesPages 169–178https://doi.org/10.1145/2166966.2166996Intelligent interactive systems (IIS) have great potential to improve users' experience with technology by tailoring their behaviour and appearance to users' individual needs; however, these systems, with their complex algorithms and dynamic behaviour, ...
- research-articleMay 2011
Active reading and its discontents: the situations, problems and ideas of readers
CHI '11: Proceedings of the SIGCHI Conference on Human Factors in Computing SystemsPages 2927–2936https://doi.org/10.1145/1978942.1979376The increasing popularity of personal reading devices raises the question of how best to support so-called active reading, which involves acts like annotation, note taking, etc. Prior research addressed this question by observing the active reading ...
- research-articleSeptember 2009
Mobile email as a business performance driver in everyday knowledge work: a diary and interview study
MindTrek '09: Proceedings of the 13th International MindTrek Conference: Everyday Life in the Ubiquitous EraPages 53–56https://doi.org/10.1145/1621841.1621852Mobile email is one of the first widely accepted mobile business applications in enterprise settings that can be used by mobile phone. In this paper a study about the role of mobile email as a performance driver in the everyday knowledge work of ...
- research-articleSeptember 2008
On using existing time-use study data for ubiquitous computing applications
UbiComp '08: Proceedings of the 10th international conference on Ubiquitous computingPages 144–153https://doi.org/10.1145/1409635.1409655Governments and commercial institutions have conducted detailed time-use studies for several decades. In these studies, participants give a detailed record of their activities, locations, and other data over a day, week, or longer period. These studies ...
- ArticleApril 2006
Interview viz: visualization-assisted photo elicitation
CHI EA '06: CHI '06 Extended Abstracts on Human Factors in Computing SystemsPages 1463–1468https://doi.org/10.1145/1125451.1125720This paper describes a novel variation on an established social science research method, photo elicitation. We developed two visualizations of large numbers of cameraphone images, by time and sharing partner. The result was much richer and more detailed ...
- ArticleApril 2005
When participants do the capturing: the role of media in diary studies
CHI '05: Proceedings of the SIGCHI Conference on Human Factors in Computing SystemsPages 899–908https://doi.org/10.1145/1054972.1055098In this paper, we investigate how the choice of media for capture and access affects the diary study method. The diary study is a method of understanding participant behavior and intent in situ that minimizes the effects of observers on participants. We ...
- ArticleNovember 2004
Putting systems into place: a qualitative study of design requirements for location-aware community systems
CSCW '04: Proceedings of the 2004 ACM conference on Computer supported cooperative workPages 202–211https://doi.org/10.1145/1031607.1031640We present a conceptual framework for location-aware community systems and results from two studies of how <i>socially-defined places</i> influence people's information sharing and communication needs.
The first study identified a relationship between ...
- articleSeptember 1996
A field study of exploratory learning strategies
ACM Transactions on Computer-Human Interaction (TOCHI), Volume 3, Issue 3Pages 189–218https://doi.org/10.1145/234526.234527It has suggested that interactive computer users find “exploratory learning” to be an effective and attractive strategy for learning a new system or investigating unknown features of familiar software. In exploratory learning, instead of working through ...
- ArticleMay 1993
The diary study: a workplace-oriented research tool to guide laboratory efforts
CHI '93: Proceedings of the INTERACT '93 and CHI '93 Conference on Human Factors in Computing SystemsPages 321–326https://doi.org/10.1145/169059.169255Methods for studying user behavior in HCI can be informally divided into two approaches: experimental psychology in the laboratory and observations in the workplace. The first approach has been faulted for providing results that have little effect on ...