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Exploring the Benefits and Barriers of Using Computational Notebooks for Collaborative Programming Assignments

Published: 26 February 2020 Publication History

Abstract

Programming assignments in computer science courses are often processed in pairs or groups of students. While working together, students face several shortcomings in today's software: The lack of real-time collaboration capabilities, the setup time of the development environment, and the use of different devices or operating systems can hamper students when working together on assignments. Text processing platforms like Google Docs solve these problems for the writing process of prose text, and computational notebooks like Google Colaboratory for data analysis tasks. However, none of these platforms allows users to implement interactive applications. We deployed a web-based literate programming system for three months during an introductory course on application development to explore how collaborative programming practices unfold and how the structure of computational notebooks affect the development. During the course, pairs of students solved weekly programming assignments. We analyzed data from weekly questionnaires, three focus groups with students and teaching assistants, and keystroke-level log data to facilitate the understanding of the subtleties of collaborative programming with computational notebooks. Findings reveal that there are distinct collaboration patterns; the preferred collaboration pattern varied between pairs and even varied within pairs over the course of three months. Recognizing these distinct collaboration patterns can help to design future computational notebooks for collaborative programming assignments.

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    cover image ACM Conferences
    SIGCSE '20: Proceedings of the 51st ACM Technical Symposium on Computer Science Education
    February 2020
    1502 pages
    ISBN:9781450367936
    DOI:10.1145/3328778
    Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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    Publication History

    Published: 26 February 2020

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    Author Tags

    1. application development
    2. collaborative programming
    3. computational notebooks
    4. programming assignments

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    • Research-article

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    • Deutsche Forschungsgemeinschaft (DFG German Research Foundation)
    • Aarhus University Research Foundation

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    Overall Acceptance Rate 1,595 of 4,542 submissions, 35%

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    SIGCSE TS 2025
    The 56th ACM Technical Symposium on Computer Science Education
    February 26 - March 1, 2025
    Pittsburgh , PA , USA

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    Cited By

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    • (2024)Computational Notebook as a Tool for Supporting Black Engineers Non-Profit Organizations in the Context of Workforce ParticipationExtended Abstracts of the CHI Conference on Human Factors in Computing Systems10.1145/3613905.3637130(1-9)Online publication date: 11-May-2024
    • (2023)Supporting Co-Regulation and Motivation in Learning Programming in Online ClassroomsProceedings of the ACM on Human-Computer Interaction10.1145/36100897:CSCW2(1-29)Online publication date: 4-Oct-2023
    • (2023)VizProg: Identifying Misunderstandings By Visualizing Students’ Coding ProgressProceedings of the 2023 CHI Conference on Human Factors in Computing Systems10.1145/3544548.3581516(1-16)Online publication date: 19-Apr-2023
    • (2022)Between Principle and Pragmatism: Reflections on Prototyping Computational Media with WebstratesACM Transactions on Computer-Human Interaction10.1145/356989530:4(1-53)Online publication date: 27-Oct-2022
    • (2022)Webstrates, Codestrates v2, and Varv: A Software Stack for Computational MediaAdjunct Proceedings of the 2022 Nordic Human-Computer Interaction Conference10.1145/3547522.3547714(1-2)Online publication date: 8-Oct-2022
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    • (2022)Promoting Computational Thinking Skills in Non-Computer-Science Students: Gamifying Computational Notebooks to Increase Student EngagementIEEE Transactions on Learning Technologies10.1109/TLT.2022.318058815:3(392-405)Online publication date: 1-Jun-2022
    • (2021)Introducing Reproducibility to Citation Analysis: a Case Study in the Earth SciencesJournal of eScience Librarianship10.7191/jeslib.2021.119410:2Online publication date: 13-May-2021
    • (2021)PuzzleMe: Leveraging Peer Assessment for In-Class Programming ExercisesProceedings of the ACM on Human-Computer Interaction10.1145/34795595:CSCW2(1-24)Online publication date: 18-Oct-2021

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