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Motion Echo Snowboard: Enhancing Body Movement Perception in Sport via Visually Augmented Feedback

Published: 04 June 2016 Publication History

Abstract

This paper introduces an interactive snowboard concept, Motion Echo Snowboard, which provides visually augmented feedback for body movements during snowboarding. The proposed system augments the user experience with a real-time visual display of performer weight distribution on the upper side of the snowboard. We conducted two user studies: an individual usage and a lesson situation. Based on the results, we confirmed that the Motion Echo Snowboard concept could enhance movement perception and motivation as being the starting point for exploring body movement in both situations. Moreover, it could generate new behavior patterns and could establish student-instructor trust as a medium of movement during lessons.

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Supplemental video

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    cover image ACM Conferences
    DIS '16: Proceedings of the 2016 ACM Conference on Designing Interactive Systems
    June 2016
    1374 pages
    ISBN:9781450340311
    DOI:10.1145/2901790
    Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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    Publication History

    Published: 04 June 2016

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    Author Tags

    1. augmented feedback
    2. body
    3. movement
    4. perception
    5. representation
    6. sport interaction

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    • Research-article

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    • Institute for Information & communications Technology Promotion (IITP)

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    DIS '16
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    DIS '16: Designing Interactive Systems Conference 2016
    June 4 - 8, 2016
    QLD, Brisbane, Australia

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    DIS '16 Paper Acceptance Rate 107 of 418 submissions, 26%;
    Overall Acceptance Rate 1,158 of 4,684 submissions, 25%

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    • (2023)Development of Interactive Sensing System to Support the Acquisition of Skateboarding Skills2023 62nd Annual Conference of the Society of Instrument and Control Engineers (SICE)10.23919/SICE59929.2023.10354181(952-957)Online publication date: 6-Sep-2023
    • (2023)Intercorporeal Biofeedback for Movement LearningACM Transactions on Computer-Human Interaction10.1145/358242830:3(1-40)Online publication date: 10-Jun-2023
    • (2022)Visualizing Instructions for Physical Training: Exploring Visual Cues to Support Movement Learning from Instructional VideosProceedings of the 2022 CHI Conference on Human Factors in Computing Systems10.1145/3491102.3517735(1-16)Online publication date: 29-Apr-2022
    • (2022)Gapeau: Enhancing the Sense of Distance to Others with a Head-Mounted SensorProceedings of the Sixteenth International Conference on Tangible, Embedded, and Embodied Interaction10.1145/3490149.3501323(1-19)Online publication date: 13-Feb-2022
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