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10 PRINT CHR$(205.5+RND(1));: GOTO 10August 2014
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Reflects downloads up to 28 Jan 2025Bibliometrics
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Abstract

This book takes a single line of code--the extremely concise BASIC program for the Commodore 64 inscribed in the title--and uses it as a lens through which to consider the phenomenon of creative computing and the way computer programs exist in culture. The authors of this collaboratively written book treat code not as merely functional but as a text--in the case of 10 PRINT, a text that appeared in many different printed sources--that yields a story about its making, its purpose, its assumptions, and more. They consider randomness and regularity in computing and art, the maze in culture, the popular BASIC programming language, and the highly influential Commodore 64 computer.

Contributors
  • Massachusetts Institute of Technology
  • Georgia Institute of Technology
  • University of California, San Diego
  • University of California, Santa Cruz
  • University of California, Los Angeles
  • MIT Media Lab
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