Abstract
No abstract available.
Cited By
- Gavin J, Kenobi B and Connor A Social Play Spaces for Active Community Engagement Proceedings of the 2014 Conference on Interactive Entertainment, (1-5)
- Payne J, Keir P, Elgoyhen J, McLundie M, Naef M, Horner M and Anderson P Gameplay issues in the design of spatial 3D gestures for video games. CHI '06 Extended Abstracts on Human Factors in Computing Systems, (1217-1222)
- Pagulayan R, Keeker K, Wixon D, Romero R and Fuller T User-centered design in games The human-computer interaction handbook, (883-906)
Please enable JavaScript to view thecomments powered by Disqus.
Recommendations
IDEAS: the first quarter century
IDEAS '21: Proceedings of the 25th International Database Engineering & Applications SymposiumThis year marks the silver anniversary of IDEAS. It has been an exciting quarter century to shepherd this meeting through good times and not so good ones. We have survived Ebola, MERS and SARS. Whereas the others were local, the COVID pandemic, which ...
A Virtual Experience on the Very First Italian Computer
Despite their temporal proximity, the technologies of the early computers are far from us. Yet, they are part of the history of science and technology, and they deserve to be studied and popularized. Being machines made to run software programs, they ...