Towards practical rendering of fiber-level cloth appearance models
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I3D '17: Proceedings of the 21st ACM SIGGRAPH Symposium on Interactive 3D Graphics and GamesModeling cloth with fiber-level geometry can produce highly realistic details. However, rendering fiber-level cloth models not only has a high memory cost but it also has a high computation cost even for offline rendering applications. In this paper we ...
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Eurographics Association
Goslar, Germany
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